Players choose pre-gens & from a variety of plot-lines within the World of Ærnth setting, a large medieval metropolitan area ripe with economic, political & social intrigue.
Description:
For new players or for long time fans to enjoy the extreme flexibility and hazards of the newest edition. Where minute details can make a difference and where nearly anything is possible and any character can learn and use any skill (but at a cost). The cities are comprised of five separate cities, each with its own system of government, its own economy, varied social beliefs and morays, and the behind-the-scenes intrigue and espionage that accompanies such a vast and varied metropolis of more than 570,000 people, within approximately 13 square miles of land in an area of about 23 square miles (the remainder of the area is water).
Players choose pre-gens & from a variety of plot-lines within the World of Ærnth setting, a large medieval metropolitan area ripe with economic, political & social intrigue.
Description:
For new players or for long time fans to enjoy the extreme flexibility and hazards of the newest edition. Where minute details can make a difference and where nearly anything is possible and any character can learn and use any skill (but at a cost). The cities are comprised of five separate cities, each with its own system of government, its own economy, varied social beliefs and morays, and the behind-the-scenes intrigue and espionage that accompanies such a vast and varied metropolis of more than 570,000 people, within approximately 13 square miles of land in an area of about 23 square miles (the remainder of the area is water).
Players choose pre-gens & from a variety of plot-lines within the World of Ærnth setting, a large medieval metropolitan area ripe with economic, political & social intrigue.
Description:
For new players or for long time fans to enjoy the extreme flexibility and hazards of the newest edition. Where minute details can make a difference and where nearly anything is possible and any character can learn and use any skill (but at a cost). The cities are comprised of five separate cities, each with its own system of government, its own economy, varied social beliefs and morays, and the behind-the-scenes intrigue and espionage that accompanies such a vast and varied metropolis of more than 570,000 people, within approximately 13 square miles of land in an area of about 23 square miles (the remainder of the area is water).
Players choose pre-gens & from a variety of plot-lines within the World of Ærnth setting, a large medieval metropolitan area ripe with economic, political & social intrigue.
Description:
For new players or for long time fans to enjoy the extreme flexibility and hazards of the newest edition. Where minute details can make a difference and where nearly anything is possible and any character can learn and use any skill (but at a cost). The cities are comprised of five separate cities, each with its own system of government, its own economy, varied social beliefs and morays, and the behind-the-scenes intrigue and espionage that accompanies such a vast and varied metropolis of more than 570,000 people, within approximately 13 square miles of land in an area of about 23 square miles (the remainder of the area is water).
Players choose pre-gens & from a variety of plot-lines within the World of Ærnth setting, a large medieval metropolitan area ripe with economic, political & social intrigue.
Description:
For new players or for long time fans to enjoy the extreme flexibility and hazards of the newest edition. Where minute details can make a difference and where nearly anything is possible and any character can learn and use any skill (but at a cost). The cities are comprised of five separate cities, each with its own system of government, its own economy, varied social beliefs and morays, and the behind-the-scenes intrigue and espionage that accompanies such a vast and varied metropolis of more than 570,000 people, within approximately 13 square miles of land in an area of about 23 square miles (the remainder of the area is water).
Players choose pre-gens & from a variety of plot-lines within the World of Ærnth setting, a large medieval metropolitan area ripe with economic, political & social intrigue.
Description:
For new players or for long time fans to enjoy the extreme flexibility and hazards of the newest edition. Where minute details can make a difference and where nearly anything is possible and any character can learn and use any skill (but at a cost). The cities are comprised of five separate cities, each with its own system of government, its own economy, varied social beliefs and morays, and the behind-the-scenes intrigue and espionage that accompanies such a vast and varied metropolis of more than 570,000 people, within approximately 13 square miles of land in an area of about 23 square miles (the remainder of the area is water).
Players choose a previously-played pre-gen from the normal Channel Cities games. A deeper dive into the shadows of the Channel Cities.
Description:
This is a longer game set within the Channel Cities and is limited to experienced players from previous Channel Cities games who have successfully completed the shorter adventures; and are interested in digging deeper into the Channel Cities economic, political and social intrigue. This session may be more gruesome, depending on the events leading up to it and the choices the characters (players) have made up to this point.
Players choose a previously-played pre-gen from the normal Channel Cities games. A deeper dive into the shadows of the Channel Cities.
Description:
This is a longer game set within the Channel Cities and is limited to experienced players from previous Channel Cities games who have successfully completed the shorter adventures; and are interested in digging deeper into the Channel Cities economic, political and social intrigue. This session may be more gruesome, depending on the events leading up to it and the choices the characters (players) have made up to this point.
The archmages have been betrayed from within, and it is up to their loyal familiars to save the day.
Description:
The circle of mages has been riven by treachery. Five have been bound while their betrayers prepare to release ancient evils. No heroes or apprentices can save the day. Yet their loyal familiars have evaded capture within the circles citadel. Can a cat, a lizard, a parrot, a monkey, and a bat do what five legendary archmages could not?
The archmages have been betrayed from within, and it is up to their loyal familiars to save the day.
Description:
The circle of mages has been riven by treachery. Five have been bound while their betrayers prepare to release ancient evils. No heroes or apprentices can save the day. Yet their loyal familiars have evaded capture within the circles citadel. Can a cat, a lizard, a parrot, a monkey, and a bat do what five legendary archmages could not?