This workshop/seminar session will help participants to provide enriching cultural experiences for students, specifically international students still developing English language and cultural skills.
Description:
Based on experiences teaching university-aged international students, this session will report on some of the principles, problems, pitfalls, and practices involved in using gaming to teach language and cultural skills. In this session, participants will look at some specific gaming examples, discuss cultural models to help educators make gaming more culturally enriching, and workshop some example lessons that can be useful in the teaching and learning context.
Gamifying Sales Education - A Lesson In Sales & Gaming
Summary:
Elevate your team's game with innovative strategies and a dash of competition. Let's make sales training epic and blur the lines between gaming and sales.
Description:
This isn't your typical sales training; it's a game-changer, quite literally! Picture this: we're diving into the world of sales strategies, but with a twist gaming principles. See how these two seemingly different worlds can come together to create something awesome. We're talking about turning sales into a game and trust me, it's way more fun than it sounds! During this session, we're going to explore how the strategies that make your favorite games addictive can be applied to sales. Think points, challenges, and rewards we're breaking down how these elements can amp up your sales game. If you've ever wondered how to keep your sales team motivated, boost their performance, and maybe add a bit of healthy competition, this is the place to be. Join me for a lesson that's not just educational but promises to be a blast. Let's blur the lines between work and play.
This event will present an online game about the Sustainable Development Goals. It will demonstrate the game, highlight gaps for development, and introduce players to key global competencies.
Description:
This session will present an example of how games can help achieve learning goals related to global competencies and an understanding of the intersection of the United Nations Sustainable Development Goals with players daily lives. The event will achieve the following goals. First, it will demonstrate one approach to gamified learning about global competencies and the United Nations Sustainable Development Goals. Second, it will share reflections on how such game experiences can be improved with the goal of inspiring future developers. Finally, it will provide short experience of the gamified learning with the goal of improving attendees own critical knowledge about the Sustainable Development Goals and how they related to their daily lives.
Want to learn how to merchandise and promote HeroClix miniature gaming in your store? Unsure of where to begin? Start here.
Description:
With more than 20 years of product releases, HeroClix has a wealth of content and history. In the past year, HeroClix has streamlined its rules, reduced map sizes for a faster game with reduced footprint, created new affordable Starter products, and launched its Iconix line which has sparked rapid sell-through. If you want to learn how to reengage with the brand, test out HeroClix minis efforts in-store, or ramp-up your offerings, this event is for you.
Getting Students (And More) Engaged In Your Puzzles & Games
Summary:
We'll share tips and tricks we've developed in classrooms, corporate offices, and more to get your disengaged participants excited about the puzzles and games you have.
Description:
If you like to bring puzzles or games into your classroom, work environment, training session, or other venue, you've probably dealt with people who just don't want to engage with it. During this session, we'll share with you tips and tricks we've developed in classrooms, corporate offices, and more to get people excited about the really cool things you're bringing to their learning or development experience. It's not enough to just say, "Trust me." (Trust uswe've tried!) We'll go through everything from the psychology of disengagement to things you can use immediately to build excitement for all the things you've put so much effort into using or developing for them.
This workshop will provide a guide for internationalizing gaming projects that aid players in expanding their global competency and on the use of board games as pedagogical tools for educators.
Description:
This event will be a workshop on the connection of board games to global learning outcomes as an important measure of engaging with players across various forms of tabletop games. In doing so, we will provide attendees with a framework for internationalizing their work in game design that will aid players in expanding their global competency and highlighting the use of board games in library collections for expanding international content and programming. The workshop will further explore how educators can engage more frequently with board games as a pedagogical tool for global learning, and how game designers can utilize more educational materials to make player experiences of international learning more impactful.
How Renegade Games Can Help You Connect With Your Customers
Summary:
Learn about Organized Play events for Heroscape and other Renegade games that you can host in your store! Find out about all our upcoming releases and ask all your questions before the holiday season!
Learn how award winning puzzle designers and educators, Paul Harvey and Eric Reynolds, have helped thousands of students turn classrooms into immersive escape rooms over the last 7 years.
Description:
Unlock the secrets to helping students become makers of their own escape room. Delve into the transformative journey outlined by award winning escape room designers and educators, Paul Harvey and Eric Reynolds. From acclimation and planning to construction and showcase, learn how to guide students through a whirlwind of creativity, problem-solving, and collaboration. Discover the power of Mobile Escape's model for student-led learning, and join us in this hands-on workshop and master the art of fostering brilliance in a safe, innovative environment.
Come learn our 3 Step approach for teaching any game quickly and effectively, whether you're running demos, introducing games in a classroom or gaming club, or teaching them in a board game cafe!
Description:
Maybe youre demoing a new game in store. Maybe youre running a gaming club or using a game in a lesson. How do you teach a game quickly while making sure everyone actually understands how to play? How do you avoid losing their attention, or having to answer a million questions? As board game cafe owners, we teach A LOT of games to A LOT of people (nearly 2 decades of game-teaching experience!). Come learn our 3 Step approach to teaching any game, to any one, in any context! Well walk you through our 3 Step approach and show you how it works with simple games, complex games, and games that may seem simple but are actually rather difficult to teach (when was the last time you tried to teach Catan or Monopoly to a complete beginner?!). Whatever the game, whoever the players, wherever youre teaching, we've got tips and tricks to share to help you get folks playing faster.
We will learn how comics can benefit your mental health but also how they can educate others. Participants will also be creating their own comic panels in this session.
Description:
We all have those moments when communicating with others can be hard to do. What if I were to say that one of the best tools for connecting is waiting on your shelf just for you. In this workshop, we will be learning how comics can benefit your mental health but also how they can educate others. Participants will also be creating their own comic panels in this session.