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1. Advanced Iterative Playtesting

2. BattleBattle! - How Do You Balance a Massively Complicated Game?

3. Beyond the Board: Designing Games Beyond Dice & Cardboard

4. Board Game Rapid Prototype Workshop

5. Cardboard AI

6. Converting Ideas & Inspiration Into Playable Mechanics

7. Crafting Compelling Games: What Makes Players Stay?

8. Designing Games As Products

9. Educational Games & Crafting Curriculum

10. Friday Assignment Session - Theme: Rapid Prototyping & Testing