Adventurers face off against opponents mundane and monstrous, their forms twisted by mysterious magic and cruel experiments. Prepare for a quest brimming with full-sized and miniaturized mayhem!
Description:
Come play in the Wizard Van! This is a Play with the Author event! Face off against strange beasts as you seek to save Sweetwater!
A 1st-level adventure inspired by the H.G. Wells classic, The Island of Dr. Moreau. Adventurers face off against opponents mundane and monstrous, their forms twisted by mysterious magic and cruel experiments.
You are members of the imperial special forces group, Manus Legis in this exciting 3rd level adventure. This is a Play with the Author event!
Description:
A wealthy Roman merchant family has reported the theft of magically sensitive supplies. You must find them before they are used for sinister purposes. Time is of the essence!
You must protect a group of newly hatched dragon turtles on there way to the ocean while there mother is away in this LVL 1 one-shot adventure. You're their only hope for a life!
Description:
In this game inspired by the real world migration of sea turtle hatchlings, you will be playing as a group of adventures who after being lost at see make a deal with a dragon turtle to check up on her babies in exchange for safe passage. Protect the dragon turtle babies by any means necessary including navigating traps, fighting animals, talking people down, and many many more things that would stop the hatchlings from returning to sea.
You must protect a group of newly hatched dragon turtles on there way to the ocean while there mother is away in this LVL 1 one-shot adventure. You're their only hope for a life!
Description:
In this game inspired by the real world migration of sea turtle hatchlings, you will be playing as a group of adventures who after being lost at see make a deal with a dragon turtle to check up on her babies in exchange for safe passage. Protect the dragon turtle babies by any means necessary including navigating traps, fighting animals, talking people down, and many many more things that would stop the hatchlings from returning to sea.
This is a Play with the Author event! Now is the time to test the rulers of the sky! How can you trick them into revealing all their cards so you can use their knowledge against them?
Description:
Many circuits of the Sun has Terra A.D. traveled since your tribe learned to modify ancient structures to divert the attention of those who might do you harm. Your tribe cannot defeat a superior enemy directly, but can you provoke them to reveal their true power, and also some secrets that could be advantageous? And stay alive to fight? This is a Level 4 adventure and a homebrew follow-up to Evading the Post-Humans, which is itself a homebrew follow-up MCC 10 – Seeking the Post-Humans.
This is a Play with the Author event! Now is the time to test the rulers of the sky! How can you trick them into revealing all their cards so you can use their knowledge against them?
Description:
Many circuits of the Sun has Terra A.D. traveled since your tribe learned to modify ancient structures to divert the attention of those who might do you harm. Your tribe cannot defeat a superior enemy directly, but can you provoke them to reveal their true power, and also some secrets that could be advantageous? And stay alive to fight? This is a Level 4 adventure and a homebrew follow-up to Evading the Post-Humans, which is itself a homebrew follow-up MCC 10 – Seeking the Post-Humans.
During the Rejuvenation Festival, sacred magical fish were stolen by goblins. The party must track them to the long-lost temple of Thaloryn before their healing powers fade.
Description:
This is a Play with the Author event!
During the Rejuvenation Festival, crowds gather to witness the sacred magical fish release their radiant healing essence, restoring vitality to the sick, renewing the land, and for the right price, rejuvenating your body. This year, a band of cunning goblins raid the ceremonial pools, stealing the fish, and fleeing to the long-lost, temple of Thaloryn, minor god of the profane depths and vampiric essence. Scant records survive from before the Rapture, but the head of the Church of Arylin is convinced Thaloryn plans to corrupt the fish's pure power to ascend and become a major-god. The adventurers must track the thieves back to the temple, infiltrate the sunken shrine and recover the fish before their healing magic fades.
During the Rejuvenation Festival, sacred magical fish were stolen by goblins. The party must track them to the long-lost temple of Thaloryn before their healing powers fade.
Description:
This is a Play with the Author event!
During the Rejuvenation Festival, crowds gather to witness the sacred magical fish release their radiant healing essence, restoring vitality to the sick, renewing the land, and for the right price, rejuvenating your body. This year, a band of cunning goblins raid the ceremonial pools, stealing the fish, and fleeing to the long-lost, temple of Thaloryn, minor god of the profane depths and vampiric essence. Scant records survive from before the Rapture, but the head of the Church of Arylin is convinced Thaloryn plans to corrupt the fish's pure power to ascend and become a major-god. The adventurers must track the thieves back to the temple, infiltrate the sunken shrine and recover the fish before their healing magic fades.
Come play in the Wizard Van! Play in this classic adventure adapted by one of the deadliest judges in herstory. Can you survive Quasqueton and escape with anything more than your lives?
Description:
Adventurers arrive at the Caverns of Quasqueton, a ruined, abandoned fortress once home to two legendary magic-users, Rogahn the Fearless and Zelligar the Unknown. The wizards disappeared after a great battle, leaving behind their stronghold filled with traps, tricks, empty rooms, and scattered treasures
A Play with the Author event! Danger and adventure on the high seas!
Description:
Somewhere in the middle of the ocean lies a wizard’s prized possession, and he’s offered you a handsome reward for retrieving it. All you need do is set sail on the Intrepid Eel! On your journey, you will work and play alongside the crew, brave fierce squalls, battle the cursed ship Albatross...and face the monster of the sea, the Dread Grampus!
Prepare to sing sea shanties, swab the decks, and battle the creatures of the deep!