Two years ago, a student at Miskatonic University vanished. In his final letter, he mentioned that he was going to visit a house at the end of Hill Street. No such house exists. But you are there now.
Description:
Two years ago, Francis Burrell, a student of mathematics at Miskatonic University, vanished. In his final letter, he mentioned that he was going to visit a house located at the end of Hill Street. No such house exists, but in the course of your research you discovered certain troubling facts pertaining to that property. Each of you knows something of that strange house on Hill Street. No such house exists. But you are there now.
Two years ago, a student at Miskatonic University vanished. In his final letter, he mentioned that he was going to visit a house at the end of Hill Street. No such house exists. But you are there now.
Description:
Two years ago, Francis Burrell, a student of mathematics at Miskatonic University, vanished. In his final letter, he mentioned that he was going to visit a house located at the end of Hill Street. No such house exists, but in the course of your research you discovered certain troubling facts pertaining to that property. Each of you knows something of that strange house on Hill Street. No such house exists. But you are there now.
Two years ago, a student at Miskatonic University vanished. In his final letter, he mentioned that he was going to visit a house at the end of Hill Street. No such house exists. But you are there now.
Description:
Two years ago, Francis Burrell, a student of mathematics at Miskatonic University, vanished. In his final letter, he mentioned that he was going to visit a house located at the end of Hill Street. No such house exists, but in the course of your research you discovered certain troubling facts pertaining to that property. Each of you knows something of that strange house on Hill Street. No such house exists. But you are there now.
What does Carrie Nation have to do with World War III? Everything, when your mission to prevent a nuclear war during the Cuban Missile Crisis leads you through centuries of pre-apocalyptic history!
Description:
Wondering what the heck Carrie Nation has to do with World War III? Everything, it turns out, when your mission to prevent accidental nuclear war during the Cuban Missile Crisis leads you on a mission through centuries of pre-apocalyptic history. Come play a time-cop with a personal time machine, overpowered weaponry and a whole lot of time to save, in this new GUMSHOE investigative RPG from Kevin Kulp. History isn't about to save itself!
What does Carrie Nation have to do with World War III? Everything, when your mission to prevent a nuclear war during the Cuban Missile Crisis leads you through centuries of pre-apocalyptic history!
Description:
Wondering what the heck Carrie Nation has to do with World War III? Everything, it turns out, when your mission to prevent accidental nuclear war during the Cuban Missile Crisis leads you on a mission through centuries of pre-apocalyptic history. Come play a time-cop with a personal time machine, overpowered weaponry and a whole lot of time to save, in this new GUMSHOE investigative RPG from Kevin Kulp. History isn't about to save itself!
What does Carrie Nation have to do with World War III? Everything, when your mission to prevent a nuclear war during the Cuban Missile Crisis leads you through centuries of pre-apocalyptic history!
Description:
Wondering what the heck Carrie Nation has to do with World War III? Everything, it turns out, when your mission to prevent accidental nuclear war during the Cuban Missile Crisis leads you on a mission through centuries of pre-apocalyptic history. Come play a time-cop with a personal time machine, overpowered weaponry and a whole lot of time to save, in this new GUMSHOE investigative RPG from Kevin Kulp. History isn't about to save itself!
What does Carrie Nation have to do with World War III? Everything, when your mission to prevent a nuclear war during the Cuban Missile Crisis leads you through centuries of pre-apocalyptic history!
Description:
Wondering what the heck Carrie Nation has to do with World War III? Everything, it turns out, when your mission to prevent accidental nuclear war during the Cuban Missile Crisis leads you on a mission through centuries of pre-apocalyptic history. Come play a time-cop with a personal time machine, overpowered weaponry and a whole lot of time to save, in this new GUMSHOE investigative RPG from Kevin Kulp. History isn't about to save itself!
A jealous medusa noble has turned a naga's fiance to stone. Find the rare components needed to restore him! Level 3 characters provided, or bring your own.
Harrowdale has a treasure, which an army of trolls with a deadly secret weapon wants. Outnumbered & outmatched, you must hold the town until the Imperial cavalry arrives. Time to make your own luck.
Description:
The town of Harrowdale holds a treasure. An army of trolls wants that treasure. You must hold the town until the Imperial dragon cavalry arrives. You're outnumbered and your forces are outmatched - and to cap it all off, they've got a secret weapon set to bring doom down upon you. Relying on the old ways - on nothing but a strong sword and a lucky blow - won't help you now. Time to make your own luck.
Harrowdale has a treasure, which an army of trolls with a deadly secret weapon wants. Outnumbered & outmatched, you must hold the town until the Imperial cavalry arrives. Time to make your own luck.
Description:
The town of Harrowdale holds a treasure. An army of trolls wants that treasure. You must hold the town until the Imperial dragon cavalry arrives. You're outnumbered and your forces are outmatched - and to cap it all off, they've got a secret weapon set to bring doom down upon you. Relying on the old ways - on nothing but a strong sword and a lucky blow - won't help you now. Time to make your own luck.