The squad faces a homegrown terrorist threat from a group of mutant supremacists. What is the truth, shrouded even from its suicidally indoctrinated followers, behind the Mutant Revolutionary Front?
Description:
The squad confronts a homegrown terrorist threat from a previously unknown group of mutant supremacists. Can they learn the truth behind the Mutant Revolutionary Front - one that remains shrouded even from its own suicidally indoctrinated followers? Content Warning: terrorism, suicide. In Mutant City Blues, players take on the roles of super-powered police officers solving crimes committed by or against other mutants. MCB scenarios blend a street-scaled take on the supers genre with the mood and tropes of television cop shows.
The squad faces a homegrown terrorist threat from a group of mutant supremacists. What is the truth, shrouded even from its suicidally indoctrinated followers, behind the Mutant Revolutionary Front?
Description:
The squad confronts a homegrown terrorist threat from a previously unknown group of mutant supremacists. Can they learn the truth behind the Mutant Revolutionary Front - one that remains shrouded even from its own suicidally indoctrinated followers? Content Warning: terrorism, suicide. In Mutant City Blues, players take on the roles of super-powered police officers solving crimes committed by or against other mutants. MCB scenarios blend a street-scaled take on the supers genre with the mood and tropes of television cop shows.
You know a Soviet team of saboteurs is planning to stop the launch of Bellona 3 from Cape Kennedy. And as you've been warned those spies might use unnatural means to do so, you need to act now.
Description:
It's a beautiful spring week for a launch at Cape Kennedy! But you're not here to watch Bellona 3; you know a Soviet team of saboteurs is planning to stop it. And since a fellow agent went missing after warning the spies might use the unnatural, you need to act now.
In 1930s England, a friend asks you to help solve the mystery of the illness afflicting his wife and her friend. But isn't this all too similar to that vampire movie that was in the theatres recently?
In 1930s England, a friend asks you to help solve the mystery of the illness afflicting his wife and her friend. But isn't this all too similar to that vampire movie that was in the theatres recently?
People disappear every day in Great Arkham - into cracks in the world, dark alleys, or seemingly into nothing at all. So why does Mayor Ward himself want you on this particular one?
2 years ago, a student at Miskatonic University vanished. In his final letter, he mentioned that he was going to visit a house at the end of Hill Street. No such house exists. But you are there now.
Two years ago, a student at Miskatonic University vanished. In his final letter, he mentioned that he was going to visit a house at the end of Hill Street. No such house exists. But you are there now.
Description:
Two years ago, Francis Burrell, a student of mathematics at Miskatonic University, vanished. In his final letter, he mentioned that he was going to visit a house located at the end of Hill Street. No such house exists, but in the course of your research you discovered certain troubling facts pertaining to that property. Each of you knows something of that strange house on Hill Street. No such house exists. But you are there now.
Two years ago, a student at Miskatonic University vanished. In his final letter, he mentioned that he was going to visit a house at the end of Hill Street. No such house exists. But you are there now.
Description:
Two years ago, Francis Burrell, a student of mathematics at Miskatonic University, vanished. In his final letter, he mentioned that he was going to visit a house located at the end of Hill Street. No such house exists, but in the course of your research you discovered certain troubling facts pertaining to that property. Each of you knows something of that strange house on Hill Street. No such house exists. But you are there now.