Fear Itself: Using Horror in TTRPGs
- Title:
- Fear Itself: Using Horror in TTRPGs
- Year:
- 2026
- Original Order:
- 3541
- Game:
- WKS26ND304935
- Group:
- 7-Minute GM
- Short Description:
- Have you ever tried to run a 'horror' campaign just to have it fall apart? You don't need more gore, scarier beasts, a better gaming group, or a different game system. You need this presentation.
- Long Description:
- Fear and horror are elements that many people (players and GMs alike) hope to find in a game experience. They're also some of the hardest elements to introduce and sustain effectively. We'll discuss why horror succeeds, why it fails, and how to get it back when it does fall apart. Learn techniques and tools that you can put immediately into practice in the game or campaign you're already running. Participants receive access to a digital booklet with Horror in TTRPG best practices, tips, and tricks; a selection of ambient audio files; and access to a private Discord channel for continued discussion.
- Event Type:
- WKS - Workshop
- Minimum Players:
- 4
- Maximum Players:
- 70
- Age Required:
- Teen (13+)
- Experience Required:
- None (You've never played before - rules will be taught)
- Duration:
- 1.5
- Game Master Names:
- Alex Newman
- Tournament:
- No
- Round Number:
- 1
- Total Rounds:
- 1
- Location:
- JW
- Room Name:
- 203
- Special Category:
- none
- Tickets Available:
- 31
- Last Modified:
- 8/1/2026