Failing is Good! How Failing in Game Design Taught Me to Succeed
Title:
Failing is Good! How Failing in Game Design Taught Me to Succeed
Year:
2026
Original Order:
23316
Game:
SEM26ND327223
Short Description:
Over his 20 years of experience as a game designer and now publisher, he has failed...a lot! Jay Cormier goes into detail about all the lessons he learned throughout his failures.
Long Description:
Want to fast track your game design journey? Instead of making mistakes, listen to all the mistakes I made so you don't have to repeat them! I review mistakes I've made from every aspect of the game design journey - from prototyping and playtesting, to balancing and pitching.
Event Type:
SEM - Seminar
Minimum Players:
1
Maximum Players:
25
Age Required:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)