An interactive session on place, belief, and power that shows how to turn each pillar into scenes, stakes, and choices for novels, comics, and TTRPGs through live Q and A.
Long Description:
This session works with the concepts of Place, Belief, and Power as levers for story and play, showing how they shape settings and character choices. Through guided prompts and live Q&A, we turn details into momentum: scenes in a novel, frames in comics, and decisions with agency at the gaming table. Bring a notebook for takeaways to leave with methods to help your worlds come alive!
Event Type:
SEM - Seminar
Minimum Players:
1
Maximum Players:
100
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)