A mine collecting precious gems near Mirabar has shutdown due to missing workers and unknown disturbances. Will you find the source of the mysterious ticking noise or become a missing person yourself?
Long Description:
Argrathan Hardhammer has commissioned the Sword Coast's Adventurer's guild to send help. A nearby mine has stopped production because several miners, including the foreman, have goen missing. Mine shafts have collapsed, magic moves streangely about the tunnels, and rumors of unexplained occurences continue to surface around Mirabar.
Adventurers are expendable. Should you fail? Your deaths will mean nothing but adding another name in the ledgers of "would be heroes." Should you succeed? You will be heralded as true allies of the Kingdom under the mountain and will walk away with as much treasure as you can carry.
Event Type:
RPG - Roleplaying Game
Game System:
Dungeons & Dragons
Rules Edition:
5th
Minimum Players:
3
Maximum Players:
6
Age Required:
Mature (18+)
Experience Required:
Some (You've played it a bit and understand the basics)