1955. Hopewell Institute investigators are sent to a town gripped by violent crime and a mysterious countdown broadcast. The signal is real. The clock is running.
Long Description:
In 1955, the Hopewell Institute stands as America’s premier paranormal research facility, called when events defy explanation. When military intelligence intercepts a strange broadcast that appears to be counting down, attention turns to a town suddenly gripped by escalating violence.
Hopewell investigators are deployed, bringing their own unusual abilities to the field. The signal persists. The tension rises. Something is building.
To stop what’s coming, they must decode the message, uncover the source of the chaos, and act before the countdown reaches zero.
Event Type:
RPG - Roleplaying Game
Game System:
PARA
Rules Edition:
1st
Minimum Players:
3
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)