Dive into the chaos. In this session, two (count ‘em) two teams of troubleshooters will “work” “together” to “complete” a “mission” for Friend Computer. No experience required.
Long Description:
About You: You are an elite member of one of two teams of Troubleshooters who will participate in this tabletop session. There will be “friendly” “competition” between the two tables.
About Paranoia: As a Troubleshooter, you are a member of Alpha Complex’s most expendable elite force. Tasked with finding trouble and shooting it, you will be hunting mutants, terrorists, traitors, [CLASSIFIED], secret societies, and renegade bots, which are [REDACTED]. You’ll save Alpha Complex from its greatest threat, unless you accidentally become Alpha Complex’s greatest threat.
Table Tone: Paranoia is about crazy, collaborative, zany storytelling. We will go where players’ actions take us. No Paranoia experience is required.
Bring a laptop, tablet or mobile device with internet connectivity so you can send direct messages to the GM during the game.
Event Type:
RPG - Roleplaying Game
Game System:
Paranoia
Rules Edition:
The All New Shiny
Minimum Players:
8
Maximum Players:
12
Age Required:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)