Thousands have answered Hon-eel the Artess’ call to settle Tarsh. As settlers from the Heartlands, will you find a new home or learn all too well why your people call it the Land of War?
Long Description:
Answering Hon-eel’s call, you head south to build a new life in the land of Tarsh. A wild land, populated by barbarians who revere the god Orlanth. Some of you hope to tame and civilize it, while others seek their own destinies. Rumors persist, though, of some current resistance to this wave of settlement. You set out on the road for Furthest, but as you travel, a storm appears to be on the horizon.
Event Type:
RPG - Roleplaying Game
Game System:
RuneQuest RPG
Rules Edition:
Core
Minimum Players:
4
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)