A deep sea exploration team disappears in the Bahamas and reappears in the Arctic, their vessel trapped in crushing ice. Cut off from rescue, they face failing equipment, lethal cold, and much worse.
Long Description:
A deep sea exploration team vanishes without explanation in the Bahamas, only to find themselves abruptly displaced to the Arctic, their vessel locked in shifting ice far from any known route.
As temperatures plunge and equipment begins to break down, survival becomes the only priority. Supplies must be rationed. Risky excursions across the ice become unavoidable. Every decision carries weight. And beneath the frozen water, something moves.
The crew must endure the cold, the isolation, and the growing certainty that they were not brought here by accident.
Event Type:
LRP - LARP
Game System:
Call of Cthulhu
Rules Edition:
Home Brew
Minimum Players:
8
Maximum Players:
10
Age Required:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)