The Justice League of America is ready for action – are you? Fight the never-ending battle for truth, justice, and peace in the DC Comics Deck-Building Game
Long Description:
"To start the game, each player chooses one of the seven over-sized hero cards, each of which has a special power, and starts with a deck of ten cards. Each turn, a player starts with a hand of five cards and can acquire or conquer the five types of cards in the game: heroes, villains and super-villains, equipment, super powers, and locations. To defeat villains, you'll need to have power – but when a super-villain is defeated, a new one comes into play, attacking all the heroes while doing so. Make sure you've acquired defenses – like superspeed or bulletproof powers, or The Batsuit equipment – to protect yourself from harm.
Craft your hero deck into a well-oiled machine to take on the most vile villains in the DC Universe in your quest for victory (points)!"
Event Type:
CGM - Non-Collectible / Tradable Card Game
Game System:
DC Deck-Building Game
Rules Edition:
1st
Minimum Players:
5
Maximum Players:
10
Age Required:
Teen (13+)
Experience Required:
Expert (You play it regularly and know all the rules)