This game is the 13th expansion. It has 400 cards, with 30 new Kingdom cards. There are Horses that save a draw for later, Exile mats that cards can be sent to and rescued from.
Long Description:
Dominion, that’s what you’re trying to achieve. This time with animals! They each have a lesson to teach, whether it’s how to spit really far, or what kind of grass tastes the best. It’s a lot to keep track of, but you’re like an elephant: you remember everything. And you’re afraid of mice. You’ve taken up riding. Horses are intimidating; they say you can lead a horse to water, but you haven’t managed it. So, you’re working your way up, starting with dogs. So far so good; the dog hasn’t bucked you off yet. Your menagerie got off to a poor start, with just a goat, two rats, and the adviser who suggested starting a menagerie. You couldn’t get that fox you wanted, but it was probably bad anyway.
Event Type:
CGM - Non-Collectible / Tradable Card Game
Game System:
Dominion
Rules Edition:
Menagerie
Minimum Players:
2
Maximum Players:
4
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)