Gamification 101: Introduction to Gamification in the Classroom
Title:
Gamification 101: Introduction to Gamification in the Classroom
Year:
2025
Original Order:
21988
Game:
TRD25ND297218
Group:
University of Massachusetts Lowell
Short Description:
An introduction to using gamification in college-level courses. Learn about the basics of dynamics and mechanics in the classroom, and hear from personal experiences.
Long Description:
We will briefly discuss an introduction to gamification in the classroom, and will talk about how to include gamification elements within the constraints of university teaching. We will walk you through a process on how to gamify your classroom. We will discuss how gamification can provide access to STEM content for traditionally marginalized students.
Event Type:
TRD - Trade Day Event
Minimum Players:
5
Maximum Players:
50
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)