RPGs Go To College: Teaching The University's First Class in Role-playing Games
Title:
RPGs Go To College: Teaching The University's First Class in Role-playing Games
Year:
2025
Original Order:
17678
Game:
TRD25ND292341
Short Description:
Innovative pedagogy, creativity, mini painting, dungeon crawling, world-building, storytelling, teamwork, hands-on learning & fun! Lessons learned from teaching a Universitys first course in RPGs!
Long Description:
As part of a new Game Design & Development program at the University at Albany, Professor of Practice Michael Leczinsky developed and taught a 400/500 level course in role-playing games in the Spring of 2025. From the history of RPGs to active play sessions (synchronous and asynchronous), map-making, character building, and actively creating and presenting their own RPG, students were immersed in activities related to the field.
How do you bring all of this together in the course of sixteen weeks? What resources do you need? Are role-playing games considered a serious topic worthy of a place in academia? Should learning be fun?
Based on a model of experiential learning, constructivism and play, students were engaged in an opportunity to co-create, collaborate and make meaning in their own lives through the rich and interdisciplinary world of role-playing games!
Event Type:
TRD - Trade Day Event
Minimum Players:
5
Maximum Players:
40
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)