How do you take your game from prototype to product? Well get you thinking about what goes into making a game retail ready, from cost considerations to box design and consumer appeal.
Long Description:
We'll also look at how to balance creativity with marketability.
** GAME DESIGN ACADEMY ONLY EVENT / NOT INTENDED FOR GENERAL TRADE DAY AUDIENCE **
Event Type:
TRD - Trade Day Event
Minimum Players:
1
Maximum Players:
60
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)