Practice, Practice, Practice (Iteration In Game Design)
Title:
Practice, Practice, Practice (Iteration In Game Design)
Year:
2025
Original Order:
14316
Game:
TRD25ND288519
Group:
Game Design Academy - Gen Con LLC
Short Description:
Discussion on techniques for rapid iteration in game design, and the importance of time in the lab.
Long Description:
Game inventor James Ernest (Cheapass Games, Crab Fragment Labs) has created more than two hundred original tabletop games and learned something from each one.
Event Type:
TRD - Trade Day Event
Minimum Players:
1
Maximum Players:
60
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)