Many games do not tell an accurate story. Particularly those focused on history or colonialism. Learn how to use games and game design principles to explore and challenge these norms.
Long Description:
Many tabletop games focus on a traditional narrative that may not tell an accurate story. This is typical of games that focus on historical topics such as war or colonialism. There are ways to use these games, or those designed with challenging norms as a focus, to explore these topics in innovative ways in an educational setting. Join Matt Shoemaker, librarian at Temple University, designer of Bee Lives and co-designer of The Red Burnoose: Algeria 1857 to explore how to use tabletop games and game design principles to explore challenging topics.
Event Type:
TRD - Trade Day Event
Minimum Players:
1
Maximum Players:
30
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)