An interactive session highlighting using the commercially available board game, Green Team Wins, in education.
Long Description:
We present the application and adaptation of a commercially available board game, Green Team Wins, for use in education. It focuses on the use and potential impact of the game as a tool to allow students to experience and explore concepts such as consensus, groupthink, in-group/out-group dynamics, and political behavior in their teams and organizations. We will further highlight strategies for adapting commercially avaiable games for educational use.
Event Type:
TRD - Trade Day Event
Minimum Players:
2
Maximum Players:
50
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)