Roll For Adventure: Using Role-Playing Games To Increase Engagement With Library Materials
Title:
Roll For Adventure: Using Role-Playing Games To Increase Engagement With Library Materials
Year:
2025
Original Order:
3297
Game:
TRD25ND275501
Short Description:
Loosely inspired by Dungeons & Dragons, this 10-minute active-learning exercise is the perfect alternative to a traditional library tour or show-and-tell table at a community outreach event.
Long Description:
What happens when you take materials from your collections and turn them into a game-based learning activity loosely inspired by Dungeons and Dragons? You get an immersive and engaging experience for your participants, leaving them enriched and wanting to learn more about your collections and the history covered within. This 10-minute active-learning exercise is the perfect alternative to a traditional library tour or show-and-tell table at a community outreach event. Ideal as an icebreaker, team-building activity, or an out-of-the-box library tour, this activity has broad-based appeal beyond teens and children. Of particular interest to public and special collections librarians, this talk will show you how to adapt this activity with your library's collections.
Event Type:
TRD - Trade Day Event
Minimum Players:
1
Maximum Players:
50
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)