Two educators share their blueprint for a successful RPG student summer camp, including the addition of a professional development component for teachers.
Long Description:
Four Years On. . . imagine a magical world where, over four days, students can choose to learn how to become a GM, or learn how to role play from a YouTube celebrity, or create their own set of dice, or build terrain, or develop an idea into a full-fledged adventure. . . and then finish every day with an RPG session led by a veteran GM. Add to this a synchronous workshop where teachers learn about best practices to create an RPG summer camp at their own school, then immediately move into observation of an example of the very camp theyre learning to build.
Event Type:
TRD - Trade Day Event
Minimum Players:
1
Maximum Players:
40
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)