Discover goofy "lost" monsters from D&D's shadowy past, witness the explosion of biodiversity in monster manuals, and learn the forces that drive all creatures - even monsters - to extinction.
Long Description:
Panelists at the intersection of natural history and game design take you on a guided tour of taxonomy, conservation science, and some of the weirdest moments in D&D's history of publishing monsters! With equal parts fantasy lore and real-world history, this panel explores the surprising ways in which monsters of fantasy games reflect beasts of the real world, including the changing ways we categorize them (goblins are fey now?), how they proliferate into new species (what is a Sphinx of Wonder anyway?), and how your favorite D&D monsters (yes, even the owlbears) could go extinct.
Event Type:
SEM - Seminar
Minimum Players:
12
Maximum Players:
100
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)