You and your team control a state-of-the-art submarine trying to locate an enemy submarine in eliminate it before they do the same to you. Every role is important, and the confrontation is merciless.
Long Description:
All the members of a team sit on one side of the table, and they each take a particular role on the submarine, with the division of labor for these roles being dependent on the number of players in the game. Roles include: the Captain, who is responsible for moving the submarine and announcing some details of this movement; the Radio Operator listening to the opposing captain's orders and try to decipher where that sub might be in the water; the Engineer working in the munitions room to prepare torpedoes, mines and other devices that will allow for combat.
Event Type:
BGM - Board Game
Game System:
Captain Sonar
Rules Edition:
1st
Minimum Players:
4
Maximum Players:
8
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)