Pretend & Play for a Purpose: Game Education in High School Special Education (& All) Classrooms
Title:
Pretend & Play for a Purpose: Game Education in High School Special Education (& All) Classrooms
Year:
2024
Original Order:
3306
Game:
TRD24ND247861
Short Description:
A tour of supporting significantly neurodivergent learners to build skills in communication, professionalism, empathy & academics through board, card & role playing games. Great for all learners too!
Long Description:
How do you convince neurodiverse teenages struggling to read & write practice skills to be better humans? Make it fun. Interest & emotions dramatically impact what we remember with "boring but important" topics & skills that help us all become better humans. So what better way to authentically learn, model & practice skills such as empathy, active listening, frustration tolerance, resiliency, task prioritization (we could go on forever) than by embedding the learning the collaborative power of games. Join Portland based Special Educator Michael Bowersox on a briefly journey into his classrooms, where collaborative survival games build communication & networking, map making games model Maslows Hierarchy of Needs, character prompts create authentic written work full of sensory details, & card games generate inference and probability, all without using those fancy words.
Event Type:
TRD - Trade Day Event
Minimum Players:
1
Maximum Players:
50
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)