Antigone The RPG: Using TTRPGs To Achieve Classroom Objectives
Title:
Antigone The RPG: Using TTRPGs To Achieve Classroom Objectives
Year:
2024
Original Order:
1463
Game:
TRD24ND245852
Short Description:
This case study details how a table role-playing game was implemented in a high school English class studying SophoclesÂ’ Antigone to help achieve targeted objectives.
Long Description:
In this case study, a table role-playing game was implemented in a high school English class studying SophoclesÂ’ Antigone, intended to help a classroom instructor achieve specific, targeted objectives. Upon completion of the game sessions, all participants were interviewed to share their experience and insights into using the table role-playing game and how it impacted their understanding of the text. This study demonstrates that the intervention successfully achieved its goals by providing the participants with the information they needed to understand and analyze the text.
Event Type:
TRD - Trade Day Event
Minimum Players:
5
Maximum Players:
55
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)