Naval Warfare in the US Civil War: History or Steampunk? An NSDM panel
Title:
Naval Warfare in the US Civil War: History or Steampunk? An NSDM panel
Year:
2024
Original Order:
15029
Game:
SEM24ND261359
Group:
National Security Decision Making (NSDM) Inc.
Short Description:
Strategy to operations, new tech. Steam frigates, ironclads & monitors, submarines, commerce raiders, blockades, riverine warfare. Prof. Craig Greathouse, Capt. Mark McDonagh, USN/ret., NSDMG staff.
Long Description:
The US Civil War can be described as the first major conflict to focus the full advantages of the Industrial Revolution. The naval war saw steam frigates, ironclads & monitors, submarines & semi-submersibles, commerce raiders, blockades & blockade runners and contact mines. The Union's Anaconda Plan was to strangle the Confederacy with a blockade then partition it with riverine warfare. The South responded with new tech including ironclads & subs to keep the lines of communication & commerce open. Panel examines the naval war from strategy to operations, with an eye toward what was new. Dr. Craig Greathouse, Professor of Political Science specializing in the EU, International Relations Theory and Security and Defense Policy, with Capt. Mark McDonagh, USN/ret., with 12 years' experience at the Naval War College, both on the National Security Decision Making Game staff.
Event Type:
SEM - Seminar
Minimum Players:
1
Maximum Players:
150
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)
Duration:
2
Game Master Names:
NSDM, Mark McDonagh, Craig Greathouse, Merle Robinson, Evan Siegling, Michael Tucker, Jason Corner, Marc Parker, Ryan Good, Ronald Homer, Shawn Kratzert, Pat Jewett