Explore a pastoral and magical world of kindness and hospitality as traveling animal folk in this collaborative storytelling oneshot.
Long Description:
Traveling as animal folk we will write our story together in this one shot. Are you a spritely young ragamuffin otter? Perhaps an elderly raccoon peddler selling his wares? Created by Jay Dragon, Wanderhome is a game about the pastoral and sometimes magical wonders you meet in your travels. It is a no-dice nonviolent/non-combat storytelling game. The setting of Wanderhome alludes to being a post-war era with elements of folk religions that may be referenced by characters or the GM. Wanderhome is a high improv game for the GM & players. Players will be guided through a story by the GM based on their selected character playbooks and actions. No dice or prior player experience is necessary. All you need to bring is your imagination!
Event Type:
RPG - Role Playing Game
Game System:
Wanderhome
Rules Edition:
1st
Minimum Players:
3
Maximum Players:
6
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)