A light, take-that card game about doing your best to end the world.
Long Description:
ItÂ’s hard work running a Cthulhu cult! Your underlings are useless, madness is imminent, and a compelling sacrifice is hard to find. (And those are just your Monday problems!) Can you overcome your struggles and do as The Old One requires?
Event Type:
CGM - Non-Collectible / Tradable Card Game
Game System:
Cultists & Cthulhu
Rules Edition:
2nd
Minimum Players:
2
Maximum Players:
30
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)