Follow Me, Boys! Electric Boogaloo
- Title:
- Follow Me, Boys! Electric Boogaloo
- Year:
- 2006
- Original Order:
- 2920
- Game:
- 2006-RPG00672
- Group:
- Fantasy Aspirations
- Long Description:
- A Scout is Helpful. That's how you got dragooned into clearing brush in the Forest Preserve. Nothing, however, is mundane when your entire Patrol is a Wierdness Magnet. What did you just dig up? Oh no, not again! Those guys that took your leaders said they were from the government, but their car doesn't leave tracks. Perhaps this is your opportunity to get the Conspiracy Theory merit badge. Does doing a good turn apply to eldrich horrors? Does being prepared mean having your laser pistol set on "slice and dice"? Is any of this in the Guide to Safe Scouting?
- Event Type:
- RPG - Role Playing Game
- Game System:
- GURPS
- Rules Edition:
- 4th Edition
- Maximum Players:
- 8
- Age Required:
- Teen (13+)
- Experience Required:
- Newcomers (maturity preferred)
- Duration:
- 4
- Game Master Names:
- Andy Otto
- Tickets Available:
- 8