What if .... the Sinister Six were hired to rob Oscorp? A mysterious buyer wants the company’s newest invention. Play Marvel’s greatest villains and attempt the crime of the century!
Description:
What if... the Sinister Six were hired to steal from Oscorp? A mysterious buyer wants the team to acquire the company's latest invention. Play as Doctor Octopus, Electro, Mysterio, Vulture, Sandman or Kraven the Hunter as they team up to deal with Oscorp security, Green Goblin and maybe even Spiderman! Do you have what it takes to pull off the crime of the century?
Assassins’ Guild elders arrange a team-building exercise. While aboard ship, you plot a theoretical murder of the captain. One with the best plot wins a theoretical prize. What could go wrong?
Description:
"Tired of the endless one-upmanship of many of their members, those in power at the Assassins’ Guild have arranged for a ‘team-building’ exercise upon a ship known as The Morporkian Muddler. The exercise is to spend the day on board, eat, drink, talk - and plot the theoretical murder of the ship’s captain. Upon arrival back, the assassin with the best theoretical plot wins a theoretical prize. What could go wrong?
Ankh-Morpork is set In a distant and secondhand set of dimensions, in an astral plane that was never meant to fly. Discworld itself operates like a story, and players are going to have to contend with it if they want to forge their own story in a world bursting at the seams with stories. Players will use their character and dice to see if they have what it takes to beat the narrative into the shape they want. Be careful, however - sometimes it beats back. Rules taught!"
Assassins' Guild elders arrange a team-building exercise. While aboard ship, you plot a theoretical murder of the captain. One with the best plot wins a theoretical prize. What could go wrong?
Description:
Tired of the endless one-upmanship of many of their members, those in power at the Assassins’ Guild have arranged for a ‘team-building’ exercise upon a ship known as The Morporkian Muddler. The exercise is to spend the day on board, eat, drink, talk - and plot the theoretical murder of the ship’s captain. Upon arrival back, the assassin with the best theoretical plot wins a theoretical prize. What could go wrong? Ankh-Morpork is set In a distant and secondhand set of dimensions, in an astral plane that was never meant to fly. Discworld itself operates like a story, and players are going to have to contend with it if they want to forge their own story in a world bursting at the seams with stories. Players will use their character and dice to see if they have what it takes to beat the narrative into the shape they want. Be careful, however - sometimes it beats back.
You are a peasant living in the small farming village of Wolfbane. You are no one in particular, but you will be soon.
Description:
In the quiet village of Wolfsbane, life is good and simple, if not a bit strange at times. Years ago, long enough that no one living can recall exactly when it happened, a strange infant was left on a couple's doorstep. They named him Shadowforde. It quickly became clear that Shadowforde had extraordinary magical gifts and he soon became a protector of your village. Your village also keeps him safe and his talents a secret from outsiders, as even with his magical ability he is vulnerable.
Now, King Haveron has finally caught wind of your strange magical protector, and he wants Shadowforde for himself. Your tiny village of farmers and craftsmen is the only thing standing between an army and the frail, old Shadowforde.
10th Annual Old School Magic: the Gathering Tournament
Summary:
Play the game to have fun and meet other players from around the world.
Description:
The tournament is free and open to anyone who has a deck that meets the requirements from https://oldschoolatgencon.com/french-boars-rules-1. If you have questions, please email [email protected]