A trek to the site of the last stand of the Dawn Legion could uncover power magic weapons to aid against the zombie horde.
If you can stay alive long enough to use them
Description:
A solid quarter of WIntergrad used to host the Dawn Legion. As the zombies invaded the land, the Legion naturally took a stand and led the imperial forces. Being constantly on the frontline, they endured the most severe losses and fought their last battle right where we stand. Scattered soldiers are now fighting here and there, trying to survive one more day. Maybe we could rally them?
We know their officers used to wield weapons with magical properties. Recovering them would both help us fight zombies and reinforce the troops' morale.
A trek to the site of the last stand of the Dawn Legion could uncover power magic weapons to aid against the zombie horde.
If you can stay alive long enough to use them
Description:
A solid quarter of WIntergrad used to host the Dawn Legion. As the zombies invaded the land, the Legion naturally took a stand and led the imperial forces. Being constantly on the frontline, they endured the most severe losses and fought their last battle right where we stand. Scattered soldiers are now fighting here and there, trying to survive one more day. Maybe we could rally them?
We know their officers used to wield weapons with magical properties. Recovering them would both help us fight zombies and reinforce the troops' morale.
A quick 2-player game with an incredibly high take that element. Players battle to fill in their days of the week with timid humans, crazed fighters, survivalists, boss humans, and zombies of course.
Description:
There will be plenty of time to learn the rules and hopefully play 4 or 5 games in the hour.
A quick 2-player game with an incredibly high take that element. Players battle to fill in their days of the week with timid humans, crazed fighters, survivalists, boss humans, and zombies of course.
Description:
There will be plenty of time to learn the rules and hopefully play 4 or 5 games in the hour.
A quick 2-player game with an incredibly high take that element. Players battle to fill in their days of the week with timid humans, crazed fighters, survivalists, boss humans, and zombies of course.
Description:
There will be plenty of time to learn the rules and hopefully play 4 or 5 games in the hour.
Zombie Survival: The Game of Survival During The Zombie Infection
Summary:
Gather your fellow survivors and establish a fortified hideout to withstand the relentless onslaught of the undead. Battle hordes of undead while defending against rival camps driven to desperation.
Description:
In this game, players take control of a camp of humans attempting to outlive the flesh-eating undead as well as defending against the other camps. The game is played over two phases. A survival phase, is a time during the zombie plague when everyone is trying to find a hideout, attract as many of the surviving humans and grow the power of the camp to bolster their numbers against the undead. During the infection phase, things start going wrong. An infected survivor is in your camp wrecking death and infection to others. Zombies swarming your camp, or other camps taking actions to subvert your safety. Only the most resourceful and well-prepared camp can hope to survive the zombie infection!
This hands-on design workshop is all about building worlds and systems together. First we will invent a fictional world and then figure out how to express its characters through game mechanics.
Description:
At the start of this hands-on game design workshop, we will co-create a small town that has been overrun by zombies. Using character relationships to scaffold our world-building, we will take individual characters and begin to design custom game mechanics that express their unique personalities. This multifaceted session provides useful tools for building out the details of any fictional world. It also addresses core game design challenges, including controlling the pace of a game and leveraging clever mechanics to express story and theme. Join us for an intense session where we all get to practice and learn key game design skills and methods.
This hands-on design workshop is all about building worlds and systems together. First we will invent a fictional world and then figure out how to express its characters through game mechanics.
Description:
At the start of this hands-on game design workshop, we will co-create a small town that has been overrun by zombies. Using character relationships to scaffold our world-building, we will take individual characters and begin to design custom game mechanics that express their unique personalities. This multifaceted session provides useful tools for building out the details of any fictional world. It also addresses core game design challenges, including controlling the pace of a game and leveraging clever mechanics to express story and theme. Join us for an intense session where we all get to practice and learn key game design skills and methods.
Can you be the first one to the helipad to escape the zombies. You are competing against other survivors trying to reach it first. Kill zombies, screw over your opponents and escape.
Can you be the first one to the helipad to escape the zombies. You are competing against other survivors trying to reach it first. Kill zombies, screw over your opponents and escape.