An entirely improvised D&D 5.5e one-shot that blends whimsy, chaos, and rules as written, where everyone gets a turn in the DM seat!
Description:
Come watch true ttrpg chaos unfold as the folks from BlackwaterDnDand some special guests tackle the greatest of all D&D challenges: unmitigated narrative bedlam where rules do matter! Watch as each player creates a character on the spot,rotating through each seat including the DM, where the audience gets a say in the story! Will they keep the story coherent? Will there be a Deck of Many Things & Wands of Wonder? Will space and time collapse on itself from the sheer joy and mayhem? Come find out and roll the d20 of fate with us!
Join Jason Carl and a coven of vampires to find out what happened in Prague, 1350 AD. They only have one night to prevent the collision of two clans that will leave its mark on the city for centuries.
Description:
Watch Jason Carl and a vampire coterie as they investigate what happened to a mysterious alchemist on a dark night in Prague, 1350 AD. The alchemist had been working on a dangerous formula that combined Tremere sorcery and Tzimisce flesh-crafting to create untold horrors by crafting Gargoyle servants from captured vampires. Our coterie of Cainites has only one night to find the secret scroll before the two most dangerous clans in Bohemia descend upon it, and to prevent a collision that will leave its mark on the city and Europe for centuries. This official Actual Play combines the gothic horrors and political darkness of Vampire: The Masquerade with the D&D rules, showing you some of the potential storytelling that is now available to you. The Dean of Dungeon Master University Jason Carl will be joined at the table by Ginny Di, Mayanna Berrin, Persephone Valentine, and Lua Stardust.
Join Legendary Dungeon Master Luke Gygax for this exciting Greyhawk adventure.
Description:
You missed the party — lucky you. Apparently, Krystofus, the dread necromancer, wasn't completely vanquished after all. The viscount’s manor must be cursed, with all of the guests withering toward mindless undeath. Now only a race through an overgrown botanical garden stands between salvation and complete catastrophe. Praise Pholtus and his blinding light for the ferryman’s drunken reveling that delayed your trip from Walworth! It's going to take all of your luck and more to stuff this cat back into the bag. The gods truly work in mysterious manors!
D&D Talks: 5 Practices for Compelling Storytelling at Your Game Table
Summary:
Join Actual Play veteran Anjali Bhimani and pro game master Ginny Di as they share their storytelling techniques that turn good tabletop games into unforgettable ones.
Description:
Drawing on their combined experience across acting, professional GMing, Actual Play, and years of teaching tabletop skills, Anjali and Ginny will explore simple, actionable practices that both Game Masters and players can use to build richer, more memorable collaborative stories. Whether you're brand new to roleplaying or a longtime veteran, you'll leave with tools you can bring to your very next session.
Join Matt Mercer and Jasmine Bhullar for an honest conversation about life behind the DM screen, from burnout and Forever DM syndrome to what keeps the magic alive after years of play.
Description:
Every table has a storyteller, but who tells their story? Pull up a chair for a candid peek at the art and heart of running the game. Hear hard-won wisdom on keeping your creative spark burning, navigating the pressures of always sitting in the big chair, and finding joy in every session. Whether you've run a hundred campaigns or you're eyeing the screen for the first time, you'll walk away inspired to make your next game your best one yet.
D&D Talks: Character Backstory is Your Key to Boundless Adventures
Summary:
Learn how to set your next character up for success with writer-designer veterans Mayanna Berrin (Dungeon Masters, Dispatch) and Jim Zub (D&D Young Adventurer's Guides, Conan the Barbarian)!
Description:
Your character's backstory is more than flavor text. It's the launchpad for unforgettable adventures! Discover how a well-crafted history can shape your hero's journey, deepen your roleplay, and give your DM story hooks they'll love. From humble beginnings to mysterious pasts, the choices you make before the dice ever roll can open doors to richer campaigns. Whether you're a new player or a seasoned adventurer, you'll leave ready to create heroes worth rooting for.
D&D Talks: Elevate Your Game(play): How to Make Every Turn Memorable
Summary:
Learn to elevate group storytelling from Christian Navarro (Dungeon Masters) and Theo Solomon (Baldur's Gate 3) as they turn shared narrative into unforgettable play.
Description:
Great roleplaying isn’t about stealing the spotlight, it’s about serving the story. We will explore how to create memorable moments at the table through strong character choices, active listening, collaboration, and embracing the opportunities your DM and fellow players give you. Discover how understanding who your character is, what drives them, and how they relate to others can transform every decision into meaningful storytelling. The star of the table isn’t any one player, it’s the story you’re telling together!
Aspiring game designers! Get advice, best practices, and stories from the D&D Game Design Team about breaking into the industry and becoming a real-life Wizard.
Description:
Join D&D Senior Game Designer Makenzie De Armas, Game Design Director Justice Arman, and Principal Game Designer Wesley Schneider as they provide their insights into what it takes to succeed as a game designer in today's rapidly evolving RPG design landscape.
D&D Talks: Lessons from the Dungeon: Making the World Your Own
Summary:
Join Justice Arman and Luke Gygax as they discuss D&D's earliest adventures and how they continue to influence TRPG game design to this day.
Description:
This discussion will cover what we can still learn from adventures written by Gary Gygax and other early stewards of D&D, with stories from both Luke and Justice about those adventures; the philosophies behind their design; and how players, DMs, and game designers continue to explore and expand on them today
D&D Talks: Setting is Story: Making D&D's Worlds Your Own
Summary:
D&D's principal game designers, Wes Schneider and James Wyatt, discuss how to choose or build a campaign setting that supports the stories you want to tell.
Description:
Every great campaign begins with a world worth exploring. Join Wes Schneider and James Wyatt, the creative minds behind bringing Ravenloft, Eberron, and Planescape to life in 5th Edition D&D, as they reveal how the right setting can elevate your storytelling. Whether you're drawn to an established realm or dreaming up your own, they'll share insider techniques for crafting places rich with tone, theme, geography, and factions. Walk away with practical tools to make your world as compelling as your characters!