Start your day at the Solo RPG library! We'll bring our large collection of solo RPGs for you to peruse and play in a quiet and casual environment.
Description:
The Wizards at Wizard Staffing Co have amassed a large collection of Solo RPGs, across numerous genres and styles of play, that we've enjoyed playing (sometimes over and over again!) We encourage players to explore the collection and use this time to start playing one (or more!) titles that pique their interest.
Start your day at the Solo RPG library! We'll bring our large collection of solo RPGs for you to peruse and play in a quiet and casual environment.
Description:
The Wizards at Wizard Staffing Co have amassed a large collection of Solo RPGs, across numerous genres and styles of play, that we've enjoyed playing (sometimes over and over again!) We encourage players to explore the collection and use this time to start playing one (or more!) titles that pique their interest.
A crew of birds infiltrate the Louvre to pilfer the biggest cake the city has ever seen.
Description:
A regular heist is nothing for your feathered crew. So when, you hear that the largest cake score in the last decade is coming to the Louvre, you dry clean your best tux, grab your Bird-to-French tourist dictionary, and fly halfway around the world (first class, of course). Now, all that’s left between your crew and a 12-tier wedding cake is a slew of dangers and a bridal party with everything to lose.
A crew of birds infiltrate the Louvre to pilfer the biggest cake the city has ever seen.
Description:
A regular heist is nothing for your feathered crew. So when, you hear that the largest cake score in the last decade is coming to the Louvre, you dry clean your best tux, grab your Bird-to-French tourist dictionary, and fly halfway around the world (first class, of course). Now, all that’s left between your crew and a 12-tier wedding cake is a slew of dangers and a bridal party with everything to lose.
Have you ever wanted to be part of Ocean's Eleven? Now you can in the noir setting of Duskvol.
Description:
Join a crew of cutthroats and thieves to steal the Jeweled Crescent. In this session, you and your crew will set a quick plan to steal a beautiful Tiara from the Silver Stag Casino, and then we jump right into the action.
Will you be cunning and stealthy, or violent and destructive? Maybe you will just convince Helene to hand over the Crown. Maybe a little bit of all of the above. The only way to find out is by joining and seeing how well you can execute on your mischievous desires.
Have you ever wanted to be part of Ocean's Eleven? Now you can in the noir setting of Duskvol.
Description:
Join a crew of cutthroats and thieves to steal the Jeweled Crescent. In this session, you and your crew will set a quick plan to steal a beautiful Tiara from the Silver Stag Casino, and then we jump right into the action.
Will you be cunning and stealthy, or violent and destructive? Maybe you will just convince Helene to hand over the Crown. Maybe a little bit of all of the above. The only way to find out is by joining and seeing how well you can execute on your mischievous desires.
The Magistrate's Gambit: A Timed Fantasy Tournament
Summary:
A competitive tournament where teams face the same timed scenario. Work together, manage risks, and score points before the clock runs out.
Description:
Step into a competitive roleplaying experience tailored for speed and social excitement. The teams of players, each supported by a dedicated Game Master, will match wits against the same hazardous scenario within an identical time frame. Strategic thinking, risk management, and cooperation become increasingly crucial as the environment grows more perilous, the clock ticking down.
This event mingles the drama or roleplay with the energy of a tournament. Clear scoring, a dramatic finale, and a celebratory wrap-up come together in this exciting experience. New and experienced players welcome; pregenerated characters and a guided introduction get you playing in no time.
Magic has returned and the stories of the elders have begun to carry new weight. Now the Fair Folk are returning and the elders need ambassadors, will you answer the call?
Description:
Utilizing an entirely homebrew setting you will set out to explore to Wilderness of Sliabh Bloom, a place always rumored to be home to the Fae, but never before has it become so true. Exploring the hills of the land, you will seek out that door to fairy. Perfect for those interested in survival/travel adventures and those who love fairy stories.
A Sentinel of the Ghost Roads has gone missing—but Sentinels do not move. The Quartarius Quaestorum needs the matter handled quietly. An Ur-Måra original one-shot.
Description:
For three centuries, the Iron Sentinels have stood vigil over the Ghost Roads of Euthydemia — silent weeping caryatids of warded iron, each crowned with lapis lazuli, each shielding the great highways from the hallucinogenic madness of the Ghost Nations. No Sentinel has ever moved. No Sentinel has ever spoken. No Sentinel has ever failed.
*One has vanished.*
Two operatives of the Quartarius Quaestorum — Ur-Måra's covert institution for handling the impossible — have contracted your party to investigate. Find the Sentinel. Determine what happened. Render the wards safe — by whatever means necessary.
Your brief will not survive contact with the truth.
§ A four-hour one-shot set in Ur-Måra, an original world drawing on Valentinian cosmology, golden-age SF&F aesthetics, and the long shadow of empires that should not have been. Pre-gens provided.
You're not sure how or why, but you and your fellow adventurers have found themselves in pursuit of knowledge in the library between libraries. Will you find the knowledge you seek and leave alive?
Description:
Utilizing Emmy Allen's The Stygian Library as a base we will generate a library dungeon unknown even to the GM. We will encounter together a search for knowledge determined by you the players, and see what lurks in the corners of the world's mind, the librarians that protect the Sheol Computer, and the reality that manifests in the places where knowledge gathers.