Chess without borders. The pieces are represented by tiles and you build the board as you go.
Description:
Chess played with tiles that create the board. The only restriction on the board is that pieces must all be connected together. Can be played with 2 to 4 players. Rules will be taught, but a basic understanding of chess rules helps.
Chess without borders. The pieces are represented by tiles and you build the board as you go.
Description:
Chess played with tiles that create the board. The only restriction on the board is that pieces must all be connected together. Can be played with 2 to 4 players. Rules will be taught, but a basic understanding of chess rules helps.
An inductive logic game in which players are attempting to figure out a secret rule known only to the moderator.
Description:
In Zendo the moderator creates a secret rule and the players goal is to figure out what the rule is. The players take turns building structures out of different sizes and colors of pyramids which the moderator marks indicating if it follows the rule or not. Players earn tokens by correctly predicting how a structure will be marked. The tokens can be spent to guess the rule. The first player to correctly guess the rule wins.
An inductive logic game in which players are attempting to figure out a secret rule known only to the moderator.
Description:
In Zendo the moderator creates a secret rule and the players goal is to figure out what the rule is. The players take turns building structures out of different sizes and colors of pyramids which the moderator marks indicating if it follows the rule or not. Players earn tokens by correctly predicting how a structure will be marked. The tokens can be spent to guess the rule. The first player to correctly guess the rule wins.
An inductive logic game in which players are attempting to figure out a secret rule known only to the moderator.
Description:
In Zendo the moderator creates a secret rule and the players goal is to figure out what the rule is. The players take turns building structures out of different sizes and colors of pyramids which the moderator marks indicating if it follows the rule or not. Players earn tokens by correctly predicting how a structure will be marked. The tokens can be spent to guess the rule. The first player to correctly guess the rule wins.
An inductive logic game in which players are attempting to figure out a secret rule known only to the moderator.
Description:
In Zendo the moderator creates a secret rule and the players goal is to figure out what the rule is. The players take turns building structures out of different sizes and colors of pyramids which the moderator marks indicating if it follows the rule or not. Players earn tokens by correctly predicting how a structure will be marked. The tokens can be spent to guess the rule. The first player to correctly guess the rule wins.
An inductive logic game in which players are attempting to figure out a secret rule known only to the moderator.
Description:
In Zendo the moderator creates a secret rule and the players goal is to figure out what the rule is. The players take turns building structures out of different sizes and colors of pyramids which the moderator marks indicating if it follows the rule or not. Players earn tokens by correctly predicting how a structure will be marked. The tokens can be spent to guess the rule. The first player to correctly guess the rule wins.
An inductive logic game in which players are attempting to figure out a secret rule known only to the moderator.
Description:
In Zendo the moderator creates a secret rule and the players goal is to figure out what the rule is. The players take turns building structures out of different sizes and colors of pyramids which the moderator marks indicating if it follows the rule or not. Players earn tokens by correctly predicting how a structure will be marked. The tokens can be spent to guess the rule. The first player to correctly guess the rule wins.
When Magnus' goddaughter is trapped alone with Xenos closing in, you and your team embark on a rescue mission in the depths of the invaded territory.
Description:
There is this guy in our ragtag band... Sorry. There is this bear in our ragtag band, a soldier named Magnus. He didn't say much so far, save for profanity and some growls for our new Xeno enemies. As Vivian asked what was wrong, Magnus started to talk about Rolly, his beloved goddaughter. He's not sure she escaped, the danger zone, and her parents no longer answer the calls. We have a deeply worried bear here. So, here is the situation: either we run to catch a ship while they last, or we turn back, looking for Rolly.
A rather easy choice, if you ask me.
This game uses the core Zombicide: Invader set and all required materials are provided.
When Magnus' goddaughter is trapped alone with Xenos closing in, you and your team embark on a rescue mission in the depths of the invaded territory.
Description:
There is this guy in our ragtag band... Sorry. There is this bear in our ragtag band, a soldier named Magnus. He didn't say much so far, save for profanity and some growls for our new Xeno enemies. As Vivian asked what was wrong, Magnus started to talk about Rolly, his beloved goddaughter. He's not sure she escaped, the danger zone, and her parents no longer answer the calls. We have a deeply worried bear here. So, here is the situation: either we run to catch a ship while they last, or we turn back, looking for Rolly.
A rather easy choice, if you ask me.
This game uses the core Zombicide: Invader set and all required materials are provided.