The days are getting shorter, the world is getting colder, and food is getting scarce. Come to the meeting of all the clans of Savage Home to make sure that your clan has the resources to survive.
The days are getting shorter, the world is getting colder, and food is getting scarce. Come to the meeting of all the clans of Savage Home to make sure that your clan has the resources to survive.
What if you had one chance to drastically change the world? Set in modern era Chicago, this mystical game explores the ideas of cataclysmic power and transformative choice.
Description:
Secret societies and mystic practitioners converge on modern Chicago, seizing a narrow window of opportunity in which to achieve world-altering dreams and goals. Merging contemporary and mystical themes, this LARP explores the ideas of cataclysmic power and transformative choice. Adult themes will be present. Pre-casting via email is available and strongly encouraged.
What if you had one chance to drastically change the world? Set in modern era Chicago, this mystical game explores the ideas of cataclysmic power and transformative choice.
Description:
Secret societies and mystic practitioners converge on modern Chicago, seizing a narrow window of opportunity in which to achieve world-altering dreams and goals. Merging contemporary and mystical themes, this LARP explores the ideas of cataclysmic power and transformative choice. Adult themes will be present. Pre-casting via email is available and strongly encouraged.
During the last conflict, a whisper of an ancient power was released. Can you leverage the bounty you've amassed to outlast the storm? D&D, 4X, and Wargaming themes combine in this climactic finale!
Description:
Tabletop RPG, 4X strategy, and wargaming tactics all combine in the legacy conclusion to the World Builder series! A chill wind rolls off the ocean and those attuned to the ebbs of magic are certain that ill tidings will soon come ashore. Use your dwindling resources, exploit strategic positions, and band together with your allies to weather the coming storm. This will be the first adventure in a three-part series. Participation in all three parts is not required but is encouraged. Characters will be provided and all rules will be taught as you go.
During the last conflict, a whisper of an ancient power was released. Can you leverage the bounty you've amassed to outlast the storm? D&D, 4X, and Wargaming themes combine in this climactic finale!
Description:
Tabletop RPG, 4X strategy, and wargaming tactics all combine in the legacy conclusion to the World Builder series! A chill wind rolls off the ocean, and those attuned to the ebbs of magic are certain that ill tidings will soon come ashore. Use your dwindling resources, exploit strategic positions, and band together with your allies to weather the coming storm. This will be the second adventure in a three-part series. Participation in all three parts is not required but is encouraged. Characters will be provided, and all rules will be taught as you go.
During the last conflict, a whisper of an ancient power was released. Can you leverage the bounty you've amassed to outlast the storm? D&D, 4X, and Wargaming themes combine in this climactic finale!
Description:
Tabletop RPG, 4X strategy, and wargaming tactics all combine in the legacy conclusion to the World Builder series! A chill wind rolls off the ocean and those attuned to the ebbs of magic are certain that ill tidings will soon come ashore. Use your dwindling resources, exploit strategic positions, and band together with your allies to weather the coming storm. This will be the third adventure in a three-part series. Participation in all three parts is not required but is encouraged. Characters will be provided and all rules will be taught as you go.
A grave threat looms over the Kingdom of Feldra as suitors vie to win the hand of the princess on the eve of her most fatal birthday. A failed war has left most of the young men dead, and a thousand-year-old scourge has returned. As midnight draws near, will Darkness finally triumph? A high fantasy and adventure LARP with both political and combat roles. Costuming encouraged; light food provided. Contact us for pre-Con character assignment.
King Johan Feldra has died without an heir. The Kingdom of Feldra remains in thrall to the terrible thousand-year-old dragon. With one princess dead and another allied to the Darkness, can anything save the Kingdom? This sequel, based on the outcome of last year's 'Dragon of Feldra' larp, can be played with no knowledge of the original or enjoyed by veterans as a new adventure. Costuming encouraged; contact us for pre-Con character assignment.