Warhammer 40k - KILL IT, KEEP IT - TADDEUS the PURIFIER Warp Possessed Priest
Summary:
Play as reincarnated Imperium warriors in a rogue-like coop battle against Warp threat, power up your persistent soul in battle. Final blow keeps the miniature! Up to 3 prizes available!
Description:
An arcane Ad Mech STC spawns warriors to fight for the Imperium, join rogue like coop battle against a Warp empowered threat, power up in battle after battle until foe dies. Fights as a Hero of the Imperium and improve your soul each death with permanent boons. Seek to land the killing blow (which awards mini in title as trophy of your victory! Endless player lives and someone WILL walk away with this valuable figure. GM Decisions final. Number of Prizes scale with number of players: <=7 Players (One GW mini awarded). 8-14 Players (Two GW minis awarded). 15-21 Players (Three GW minis awarded). No supplies required and no miniatures involved in game play except for official unassembled GW miniature prizes. Players roll a boatload of dice using modified WH 40k rules against your warp possessed foe! Adapted from D&D Kill It, Keep IT Gen Con exclusive events.
Warhammer 40k - KILL IT, KEEP IT - TADDEUS the PURIFIER Warp Possessed Priest
Summary:
Play as reincarnated Imperium warriors in a rogue-like coop battle against Warp threat, power up your persistent soul in battle. Final blow keeps the miniature! Up to 3 prizes available!
Description:
An arcane Ad Mech STC spawns warriors to fight for the Imperium, join rogue like coop battle against a Warp empowered threat, power up in battle after battle until foe dies. Fights as a Hero of the Imperium and improve your soul each death with permanent boons. Seek to land the killing blow (which awards mini in title as trophy of your victory! Endless player lives and someone WILL walk away with this valuable figure. GM Decisions final. Number of Prizes scale with number of players: <=7 Players (One GW mini awarded). 8-14 Players (Two GW minis awarded). 15-21 Players (Three GW minis awarded). No supplies required and no miniatures involved in game play except for official unassembled GW miniature prizes. Players roll a boatload of dice using modified WH 40k rules against your warp possessed foe! Adapted from D&D Kill It, Keep IT Gen Con exclusive events.
Warhammer 40k - KILL IT, KEEP IT - TADDEUS the PURIFIER Warp Possessed Priest
Summary:
Play as reincarnated Imperium warriors in a rogue-like coop battle against Warp threat, power up your persistent soul in battle. Final blow keeps the miniature! Up to 3 prizes available!
Description:
An arcane Ad Mech STC spawns warriors to fight for the Imperium, join rogue like coop battle against a Warp empowered threat, power up in battle after battle until foe dies. Fights as a Hero of the Imperium and improve your soul each death with permanent boons. Seek to land the killing blow (which awards mini in title as trophy of your victory! Endless player lives and someone WILL walk away with this valuable figure. GM Decisions final. Number of Prizes scale with number of players: <=7 Players (One GW mini awarded). 8-14 Players (Two GW minis awarded). 15-21 Players (Three GW minis awarded). No supplies required and no miniatures involved in game play except for official unassembled GW miniature prizes. Players roll a boatload of dice using modified WH 40k rules against your warp possessed foe! Adapted from D&D Kill It, Keep IT Gen Con exclusive events.
Warhammer 40k - KILL IT, KEEP IT - TYRANID PRIME Swarm Soul Possessed
Summary:
Play as reincarnated Imperium warriors in a rogue-like coop battle against Warp threat, power up your persistent soul in battle. Final blow keeps the miniature! Up to 3 prizes available!
Description:
An arcane Ad Mech STC spawns warriors to fight for the Imperium, join rogue like coop battle against a Warp empowered threat, power up in battle after battle until foe dies. Fights as a Hero of the Imperium and improve your soul each death with permanent boons. Seek to land the killing blow (which awards mini in title as trophy of your victory! Endless player lives and someone WILL walk away with this valuable figure. GM Decisions final. Number of Prizes scale with number of players: <=7 Players (One GW mini awarded). 8-14 Players (Two GW minis awarded). 15-21 Players (Three GW minis awarded). No supplies required and no miniatures involved in game play except for official unassembled GW miniature prizes. Players roll a boatload of dice using modified WH 40k rules against your warp possessed foe! Adapted from D&D Kill It, Keep IT Gen Con exclusive events.
Warhammer 40k - KILL IT, KEEP IT - TYRANID PRIME Swarm Soul Possessed
Summary:
Play as reincarnated Imperium warriors in a rogue-like coop battle against Warp threat, power up your persistent soul in battle. Final blow keeps the miniature! Up to 3 prizes available!
Description:
An arcane Ad Mech STC spawns warriors to fight for the Imperium, join rogue like coop battle against a Warp empowered threat, power up in battle after battle until foe dies. Fights as a Hero of the Imperium and improve your soul each death with permanent boons. Seek to land the killing blow (which awards mini in title as trophy of your victory! Endless player lives and someone WILL walk away with this valuable figure. GM Decisions final. Number of Prizes scale with number of players: <=7 Players (One GW mini awarded). 8-14 Players (Two GW minis awarded). 15-21 Players (Three GW minis awarded). No supplies required and no miniatures involved in game play except for official unassembled GW miniature prizes. Players roll a boatload of dice using modified WH 40k rules against your warp possessed foe! Adapted from D&D Kill It, Keep IT Gen Con exclusive events.
Warhammer 40k - KILL IT, KEEP IT - TYRANID PRIME Swarm Soul Possessed
Summary:
Play as reincarnated Imperium warriors in a rogue-like coop battle against Warp threat, power up your persistent soul in battle. Final blow keeps the miniature! Up to 3 prizes available!
Description:
An arcane Ad Mech STC spawns warriors to fight for the Imperium, join rogue like coop battle against a Warp empowered threat, power up in battle after battle until foe dies. Fights as a Hero of the Imperium and improve your soul each death with permanent boons. Seek to land the killing blow (which awards mini in title as trophy of your victory! Endless player lives and someone WILL walk away with this valuable figure. GM Decisions final. Number of Prizes scale with number of players: <=7 Players (One GW mini awarded). 8-14 Players (Two GW minis awarded). 15-21 Players (Three GW minis awarded). No supplies required and no miniatures involved in game play except for official unassembled GW miniature prizes. Players roll a boatload of dice using modified WH 40k rules against your warp possessed foe! Adapted from D&D Kill It, Keep IT Gen Con exclusive events.
Warhammer 40k - KILL IT, KEEP IT - VASHTORR THE ARKIFANE Qualifier
Summary:
Play as reincarnated Imperium warriors in a rogue-like coop battle against Warp threat, power up your soul in battle. 3 players who land final blows advance to the Finals.
Description:
An arcane Ad Mech STC spawns warriors to fight for the Imperium, join rogue like coop battle against a Warp empowered threat, power up in battle after battle until foe dies. Fights as a Hero of the Imperium and improve your soul each death with permanent boons. Seek to land the killing blow, three tables with one person from each table advancing to final event later in the day. (Three of the total players from this event will advance to Final Round that evening at 9pm EST).. Endless player lives and someone WILL walk away with this valuable figure. GM Decisions final. No supplies required and no miniatures involved in game play except for official unassembled GW miniature prizes. Players roll a boatload of dice using modified WH 40k rules against your warp possessed foe! Adapted from D&D Kill It, Keep IT Gen Con exclusive events.
Warhammer 40k - KILL IT, KEEP IT - VASHTORR THE ARKIFANE Qualifier
Summary:
Play as reincarnated Imperium warriors in a rogue-like coop battle against Warp threat, power up your soul in battle. 3 players who land final blows advance to the Finals.
Description:
An arcane Ad Mech STC spawns warriors to fight for the Imperium, join rogue like coop battle against a Warp empowered threat, power up in battle after battle until foe dies. Fights as a Hero of the Imperium and improve your soul each death with permanent boons. Seek to land the killing blow, three tables with one person from each table advancing to final event later in the day. (Three of the total players from this event will advance to Final Round that evening at 9pm EST).. Endless player lives and someone WILL walk away with this valuable figure. GM Decisions final. No supplies required and no miniatures involved in game play except for official unassembled GW miniature prizes. Players roll a boatload of dice using modified WH 40k rules against your warp possessed foe! Adapted from D&D Kill It, Keep IT Gen Con exclusive events.
Warhammer 40k - KILL IT, KEEP IT - VASHTORR THE ARKIFANE Qualifier
Summary:
Play as reincarnated Imperium warriors in a rogue-like coop battle against Warp threat, power up your soul in battle. 3 players who land final blows advance to the Finals.
Description:
An arcane Ad Mech STC spawns warriors to fight for the Imperium, join rogue like coop battle against a Warp empowered threat, power up in battle after battle until foe dies. Fights as a Hero of the Imperium and improve your soul each death with permanent boons. Seek to land the killing blow, three tables with one person from each table advancing to final event later in the day. (Three of the total players from this event will advance to Final Round that evening at 9pm EST).. Endless player lives and someone WILL walk away with this valuable figure. GM Decisions final. No supplies required and no miniatures involved in game play except for official unassembled GW miniature prizes. Players roll a boatload of dice using modified WH 40k rules against your warp possessed foe! Adapted from D&D Kill It, Keep IT Gen Con exclusive events.