Psionic creatures born in the oceans of an alien world form a gifted team of guardians to defend their community against a horrifying corruption.
Description:
A gifted team of psionic defenders fight mental, physical, and spiritual corruption threatening their ecosystem, their home, and their friendships. With shared world building, evocative playbooks & moves, and guided meditation & collaborative storytelling, this is aquatic gaming that is intense, emotional, and shows the wonder of the ocean.
Psionic creatures born in the oceans of an alien world form a gifted team of guardians to defend their community against a horrifying corruption.
Description:
A gifted team of psionic defenders fight mental, physical, and spiritual corruption threatening their ecosystem, their home, and their friendships. With shared world building, evocative playbooks & moves, and guided meditation & collaborative storytelling, this is aquatic gaming that is intense, emotional, and shows the wonder of the ocean.
Psionic creatures born in the oceans of an alien world form a gifted team of guardians to defend their community against a horrifying corruption.
Description:
A gifted team of psionic defenders fight mental, physical, and spiritual corruption threatening their ecosystem, their home, and their friendships. With shared world building, evocative playbooks & moves, and guided meditation & collaborative storytelling, this is aquatic gaming that is intense, emotional, and shows the wonder of the ocean.
Meet some of Anthos' most colorful characters as you retake New Glory Dam from the clutches of the Bridgeburners. Overcome their defenses, out-think their leader, and reveal their loathsome plots.
Description:
There are still those who stand to protect peace. The men and women that answer the call of courage when needed. They are "The Vindicators." Heroes? No. Not at all. They are the strongest among their peers, or maybe the luckiest, smartest, or quickest; all taking orders from one man: Zel, a mysterious man with a noble cause of protecting peace and a prosperous future for Anthos. Now you have the opportunity to join his company. Meet some of Anthos' most colorful characters as you retake New Glory Dam from the clutches of the Bridgeburners' robotic engineers, mad with power, holding the planet's future hostage. Overcome their stern (and sometimes quirky) defenses, out-think their brash and brutal leader, and reveal their loathsome plots. Suit up. Roll out. Vindicate.
Meet some of Anthos' most colorful characters as you retake New Glory Dam from the clutches of the Bridgeburners. Overcome their defenses, out-think their leader, and reveal their loathsome plots.
Description:
There are still those who stand to protect peace. The men and women that answer the call of courage when needed. They are "The Vindicators." Heroes? No. Not at all. They are the strongest among their peers, or maybe the luckiest, smartest, or quickest; all taking orders from one man: Zel, a mysterious man with a noble cause of protecting peace and a prosperous future for Anthos. Now you have the opportunity to join his company. Meet some of Anthos' most colorful characters as you retake New Glory Dam from the clutches of the Bridgeburners' robotic engineers, mad with power, holding the planet's future hostage. Overcome their stern (and sometimes quirky) defenses, out-think their brash and brutal leader, and reveal their loathsome plots. Suit up. Roll out. Vindicate.
Meet some of Anthos' most colorful characters as you retake New Glory Dam from the clutches of the Bridgeburners. Overcome their defenses, out-think their leader, and reveal their loathsome plots.
Description:
There are still those who stand to protect peace. The men and women that answer the call of courage when needed. They are "The Vindicators." Heroes? No. Not at all. They are the strongest among their peers, or maybe the luckiest, smartest, or quickest; all taking orders from one man: Zel, a mysterious man with a noble cause of protecting peace and a prosperous future for Anthos. Now you have the opportunity to join his company. Meet some of Anthos' most colorful characters as you retake New Glory Dam from the clutches of the Bridgeburners' robotic engineers, mad with power, holding the planet's future hostage. Overcome their stern (and sometimes quirky) defenses, out-think their brash and brutal leader, and reveal their loathsome plots. Suit up. Roll out. Vindicate.
We've come too far to turn back now. The Ministry has launched its attack on Amaranth. In the chaos, your cell is set to seal victory by removing the Aelfir War Council from the picture.
Your squad is assigned to a planet-wide military action when Order 66 is given. Your opinion of your Jedi commander doesn't matter; an order has been given, even on the edge of the Empire.
Description:
As a Republic trooper your training emphasized the necessity of obeying orders and as a clone trooper your genetics programmed you to obey orders. Your squad is assigned to a planet-wide military action under the command of Jedi Padawan Gisen-Vo when Order 66 is given. Your opinion of Gisen-Vo as a commander doesn't matter; an order has been given, and even on the edge of the Empire orders are followed.
Your squad is assigned to a planet-wide military action when Order 66 is given. Your opinion of your Jedi commander doesn't matter; an order has been given, even on the edge of the Empire.
Description:
As a Republic trooper your training emphasized the necessity of obeying orders and as a clone trooper your genetics programmed you to obey orders. Your squad is assigned to a planet-wide military action under the command of Jedi Padawan Gisen-Vo when Order 66 is given. Your opinion of Gisen-Vo as a commander doesn't matter; an order has been given, and even on the edge of the Empire orders are followed.