Perils, Pitfalls and Triumphs of Publishing Big Glossy RPGs-Panel
Description:
Come and listen to Patrick Kapera (co-author and publisher of Spycraft 2.0) and Luke Crane (author and publisher of Burning Wheel and Burning Empires) discuss their wildly different approaches to publishing big, glossy RPGs. Fun, informative, wacky!
On the eve of an important diplomatic betrothal, the heir presumptive just turned up dead. Worse, he was horribly murdered. Naturally, either you're the obvious successor, or you know who should be. Can you manipulate the tragedy to your best advantage, and avoid taking the blame for the murder?
We are the victims. We once had everyday lives and personal hopes. Will I get that promotion? Will David finally ask me out? Will my sister ever forgive me? There is a killer on these streets ending our hopes with brutal force. How long before this killer is finally caught? How many of us have to die?
We are the victims. We once had everyday lives and personal hopes. Will I get that promotion? Will David finally ask me out? Will my sister ever forgive me? There is a killer on these streets ending our hopes with brutal force. How long before this killer is finally caught? How many of us have to die?
We are the victims. We once had everyday lives and personal hopes. Will I get that promotion? Will David finally ask me out? Will my sister ever forgive me? There is a killer on these streets ending our hopes with brutal force. How long before this killer is finally caught? How many of us have to die?
We are the victims. We once had everyday lives and personal hopes. Will I get that promotion? Will David finally ask me out? Will my sister ever forgive me? There is a killer on these streets ending our hopes with brutal force. How long before this killer is finally caught? How many of us have to die?
Join a super secret cabal of small press roleplaying game publishers who design, write, illustrate, publish and even make money from their nefarious endeavors! Come forth and learn the dread secrets of self publishing games: from writing tips, to layout, to pdfs and choosing printers. We shall reveal all for the small price of your mortal soul -- MUAHAAHAHHAAHAHHHH.
You will assume the role of a young Polish partisan before, during, and after the disastrous 1944 Uprising against the Germans. Together with your friends, you'll create the story of a group of teens who fight to free their city, one of countless Grey Ranks "crews" that take up arms. These child soldiers, will have all the faults and enthusiasms of youth. Across sixty days of armed rebellion, they will grow up fast - or die!
You will assume the role of a young Polish partisan before, during, and after the disastrous 1944 Uprising against the Germans. Together with your friends, you'll create the story of a group of teens who fight to free their city, one of countless Grey Ranks "crews" that take up arms. These child soldiers, will have all the faults and enthusiasms of youth. Across sixty days of armed rebellion, they will grow up fast - or die!
You will assume the role of a young Polish partisan before, during, and after the disastrous 1944 Uprising against the Germans. Together with your friends, you'll create the story of a group of teens who fight to free their city, one of countless Grey Ranks "crews" that take up arms. These child soldiers, will have all the faults and enthusiasms of youth. Across sixty days of armed rebellion, they will grow up fast - or die!