Explore the importance of gaming in public libraries and how to run successful table top programs for all ages with Ryan LaFerney, a public services librarian from the Indianapolis Public Library.
The Rulebook Isn't Broken: Adaptive Strategies For Neurodiverse Gamers
Summary:
Don't let the rules make or break a game for you. Learn how simple adjustments can open up a world of new games for neurodiverse gamers.
Description:
Board games and TTRPGs can often be made adaptable with simple changes to the rules that keeps the spirit of the game while making it more fun for everyone. Take home some tactics for making small changes that can benefit all players as well as exploring examples of adapted games that work really well for a variety of audiences. These tools are useful for library programing, casual gaming, and educational settings for all ages.
Library game programs for disabled patrons. Includes working with caregivers, organization, types of programs, ideas for funding, promotion, and partnerships.
Using library game programs to help students in local schools who are having issues keeping up with classwork. Will include ideas on working with locals schools and tutors, and sample games to try.
Using popular literature to develop RPG’s can work to attract teens. We will discuss types of popular literature, authors, and storylines, and how they may or may not work in an RPG setting.