Deduction meets lane battler. A game with hidden information and asymmetric powers that will leave you wanting to win AND lose your battles. Choose when and where to play your heroes wisely.
Description:
In Pillars of Fate, 2 players compete across three ages, deploying mortal champions and divine beings to claim legendary quests. Each age unfolds as players take turns strategically playing cards into three quest lanes, where battles are won through either the path of Feathers or Scorpions. Victory isnt just about winningits about how you win. The dominant suit in each lane determines the battles rewards, meaning the victor may walk away with satisfaction or possibly fewer points than expected. To deepen the intrigue, players may place one card face down per lane, keeping their true intentions hidden. Is it a powerful reinforcement or the perfect trap? Additionally, divine beings bring special asymmetric abilities that can drastically shift the tide of battle, adding another layer of strategy. Can you control the fate of the quests and earn the most renown at the end of the 3 ages?
Deduction meets lane battler. A game with hidden information and asymmetric powers that will leave you wanting to win AND lose your battles. Price includes a copy of the game.
Description:
In Pillars of Fate, 2 players compete across three ages, deploying mortal champions and divine beings to claim legendary quests. Each age unfolds as players take turns strategically playing cards into three quest lanes, where battles are won through either the path of Feathers or Scorpions. Victory isnt just about winningits about how you win. The dominant suit in each lane determines the battles rewards, meaning the victor may walk away with satisfaction or possibly fewer points than expected. To deepen the intrigue, players may place one card face down per lane, keeping their true intentions hidden. Is it a powerful reinforcement or the perfect trap? Additionally, divine beings bring special asymmetric abilities that can drastically shift the tide of battle, adding another layer of strategy. Can you control the fate of the quests and earn the most renown at the end of the 3 ages?
Deduction meets lane battler. A game with hidden information and asymmetric powers that will leave you wanting to win AND lose your battles. Price includes a copy of the game.
Description:
In Pillars of Fate, 2 players compete across three ages, deploying mortal champions and divine beings to claim legendary quests. Each age unfolds as players take turns strategically playing cards into three quest lanes, where battles are won through either the path of Feathers or Scorpions. Victory isnt just about winningits about how you win. The dominant suit in each lane determines the battles rewards, meaning the victor may walk away with satisfaction or possibly fewer points than expected. To deepen the intrigue, players may place one card face down per lane, keeping their true intentions hidden. Is it a powerful reinforcement or the perfect trap? Additionally, divine beings bring special asymmetric abilities that can drastically shift the tide of battle, adding another layer of strategy. Can you control the fate of the quests and earn the most renown at the end of the 3 ages?
Deduction meets lane battler. A game with hidden information and asymmetric powers that will leave you wanting to win AND lose your battles. Price includes a copy of the game.
Description:
In Pillars of Fate, 2 players compete across three ages, deploying mortal champions and divine beings to claim legendary quests. Each age unfolds as players take turns strategically playing cards into three quest lanes, where battles are won through either the path of Feathers or Scorpions. Victory isnt just about winningits about how you win. The dominant suit in each lane determines the battles rewards, meaning the victor may walk away with satisfaction or possibly fewer points than expected. To deepen the intrigue, players may place one card face down per lane, keeping their true intentions hidden. Is it a powerful reinforcement or the perfect trap? Additionally, divine beings bring special asymmetric abilities that can drastically shift the tide of battle, adding another layer of strategy. Can you control the fate of the quests and earn the most renown at the end of the 3 ages?
Cultivate tomorrow, today! Farm, explore, and fish on an alien world in this flip/roll/scratch/stamp/write game hosted by Grant Lyon. Play in the biggest game of Tend EVER.
Description:
Welcome to Tend, where youll play as an interstellar pioneer sponsored by Zenith Corp. Your mission: build a thriving homestead on an uncharted world, filling your cargo with valuable goods to advance Zenith Corp's research. Tend is a flip-and-scratch-and-roll-and tick-and-stamp-and-write, which is a lot of things because there's a lot to do on an uncharted island! Each turn you'll pick two task cards and Tend pioneers will then work simultaneously on their farms. Earn your points with Zenith Corp by doing tasks such as going fishing, mining the mines, cultivating the forests, collecting badges and medals, completing season objectives, being the friendliest neighbor, and filling up your Cargo Manifest with valuable goods. At the end of the 12th season, the most productive pioneer will be granted the highest honor by Zenith.
Cultivate tomorrow, today! Farm, explore, and fish on an alien world in this flip/roll/scratch/stamp/write game hosted by Grant Lyon. Play in the biggest game of Tend EVER.
Description:
Welcome to Tend, where youll play as an interstellar pioneer sponsored by Zenith Corp. Your mission: build a thriving homestead on an uncharted world, filling your cargo with valuable goods to advance Zenith Corp's research. Tend is a flip-and-scratch-and-roll-and tick-and-stamp-and-write, which is a lot of things because there's a lot to do on an uncharted island! Each turn you'll pick two task cards and Tend pioneers will then work simultaneously on their farms. Earn your points with Zenith Corp by doing tasks such as going fishing, mining the mines, cultivating the forests, collecting badges and medals, completing season objectives, being the friendliest neighbor, and filling up your Cargo Manifest with valuable goods. At the end of the 12th season, the most productive pioneer will be granted the highest honor by Zenith.
Cultivate tomorrow, today! Farm, explore, and fish on an alien world in this flip/roll/scratch/stamp/write game hosted by Grant Lyon. Play in the biggest game of Tend EVER.
Description:
Welcome to Tend, where youll play as an interstellar pioneer sponsored by Zenith Corp. Your mission: build a thriving homestead on an uncharted world, filling your cargo with valuable goods to advance Zenith Corp's research. Tend is a flip-and-scratch-and-roll-and tick-and-stamp-and-write, which is a lot of things because there's a lot to do on an uncharted island! Each turn you'll pick two task cards and Tend pioneers will then work simultaneously on their farms. Earn your points with Zenith Corp by doing tasks such as going fishing, mining the mines, cultivating the forests, collecting badges and medals, completing season objectives, being the friendliest neighbor, and filling up your Cargo Manifest with valuable goods. At the end of the 12th season, the most productive pioneer will be granted the highest honor by Zenith.
History has been shattered! Work together to carefully reconstruct the timeline by placing events in chronological order. A cooperative card game easy to learn and great for groups with time to panic.
Description:
A catastrophic anomaly has shattered the fabric of time, leaving history in disarray. Your teaman elite group of multiversal agentsmust work together to repair the timeline before its too late. By carefully placing events in chronological order, you will restore balance to reality. On each turn, you will place a card back into the time line and activate its ability. Then draw a new panic card to resolve, sowing extra chaos in the game. The fewer mistakes you make, the better your final score. A perfect game results in a completely accurate timeline with no misplaced events. But beware, if too many events are misplaced, history may be lost forever.
History has been shattered! Work together to carefully reconstruct the timeline by placing events in chronological order. A cooperative card game easy to learn and great for groups with time to panic.
Description:
A catastrophic anomaly has shattered the fabric of time, leaving history in disarray. Your teaman elite group of multiversal agentsmust work together to repair the timeline before its too late. By carefully placing events in chronological order, you will restore balance to reality. On each turn, you will place a card back into the time line and activate its ability. Then draw a new panic card to resolve, sowing extra chaos in the game. The fewer mistakes you make, the better your final score. A perfect game results in a completely accurate timeline with no misplaced events. But beware, if too many events are misplaced, history may be lost forever.
History has been shattered! Work together to carefully reconstruct the timeline by placing events in chronological order. A cooperative card game easy to learn and great for groups with time to panic.
Description:
A catastrophic anomaly has shattered the fabric of time, leaving history in disarray. Your teaman elite group of multiversal agentsmust work together to repair the timeline before its too late. By carefully placing events in chronological order, you will restore balance to reality. On each turn, you will place a card back into the time line and activate its ability. Then draw a new panic card to resolve, sowing extra chaos in the game. The fewer mistakes you make, the better your final score. A perfect game results in a completely accurate timeline with no misplaced events. But beware, if too many events are misplaced, history may be lost forever.