Dialect is a game about an isolated community, its language, and what it means for that language to be lost.
Description:
In this game, youll tell the story of the Isolation by building the community's language. New words will come from the fundamental aspects of the community: who they are, what they believe in, and how they respond to a changing world. Players take away both the story theyve told and the dialect theyve built together.
Live Fast. Eat Trash. Solve Mysteries. A diceless TTRPG played with actual trash.
Description:
The world is electric with supernatural energy, an interconnected web of memory and emotional echoes that only animals can perceive. Nowhere is that energy more present than in human trash abandoned, lost, and discarded objects with long history, aching with deep psychic wounds. In this collaborative story game for 3-5 players, you play as Psychic Trash Detectives: animals who feel this energy in your bones. Will you be the cozy grandpossum wrapped in an afghan made from shredded plastic? Or the shrewd cockroach who sees right through the lies? Touch trash, have visions, and solve the mystery plaguing your outcast community!
Adventure to the heart of the volcano and recover Wave, Whelm, and Blackrazor! Character Levels 5-10.
Description:
Several weeks ago, three highly-valued magical weapons disappeared from their owners' vaults in the midst of the City of Greyhawk. All three owners received a copy of the same cryptic note, signed with the symbol of a wizard who lived 1300 years ago. It points to White Plume Mountain. The owners are outfitting a group of intrepid heroes to rescue the weapons from the thief. The wealthy collectors offer to grant you whatever you wish as long as it is within their power.
Adventure to the heart of the volcano and recover Wave, Whelm, and Blackrazor! Character Levels 5-10.
Description:
Several weeks ago, three highly-valued magical weapons disappeared from their owners' vaults in the midst of the City of Greyhawk. All three owners received a copy of the same cryptic note, signed with the symbol of a wizard who lived 1300 years ago. It points to White Plume Mountain. The owners are outfitting a group of intrepid heroes to rescue the weapons from the thief. The wealthy collectors offer to grant you whatever you wish as long as it is within their power.
Adventure to the heart of the volcano and recover Wave, Whelm, and Blackrazor!
Description:
Several weeks ago, three highly-valued magical weapons disappeared from their owners' vaults in the midst of the City of Greyhawk. All three owners received a copy of the same cryptic note, signed with the symbol of a wizard who lived 1300 years ago. It points to White Plume Mountain. The owners are outfitting a group of intrepid heroes to rescue the weapons from the thief. The wealthy collectors offer to grant you whatever you wish as long as it is within their power.
Adventure to the heart of the volcano and recover Wave, Whelm, and Blackrazor!
Description:
Several weeks ago, three highly-valued magical weapons disappeared from their owners' vaults in the midst of the City of Greyhawk. All three owners received a copy of the same cryptic note, signed with the symbol of a wizard who lived 1300 years ago. It points to White Plume Mountain. The owners are outfitting a group of intrepid heroes to rescue the weapons from the thief. The wealthy collectors offer to grant you whatever you wish as long as it is within their power.
Adventure to the heart of the volcano and recover Wave, Whelm, and Blackrazor! Character Levels 5-10.
Description:
Several weeks ago, three highly-valued magical weapons disappeared from their owners' vaults in the midst of the City of Greyhawk. All three owners received a copy of the same cryptic note, signed with the symbol of a wizard who lived 1300 years ago. It points to White Plume Mountain. The owners are outfitting a group of intrepid heroes to rescue the weapons from the thief. The wealthy collectors offer to grant you whatever you wish as long as it is within their power.