Willl be playing a scenario TBD from the app-assisted and fully-cooperative 2nd Edition of Mansions of Madness. No experience nedded, can teach the game.
Description:
Mystery solving and exploration game in the HP Lovecraft horror universe. Players will work together to explore, find clues, solve puzzles, and occasionally fight off (or run from) creatures of the deep! Just don't go insane, or you might acquire a secret different win condition than the rest of the group!
Cooperative Dungeon Crawler of dice chucking, loot grabbing, all with asymmetric player mechanics. No experience needed, can teach the game.
Description:
A full dungeon crawling experience in a single scenario. Kill monsters, grab their loot, level up and gain new abilities, forge old weapons into new... but beware, the monsters level up too!
Each hero class has completely separate mechanics how they function in the dungeon. Examples are the archer that uses a press your luck arrow deck, the rogue uses bag building to draw tokens for action bonuses, and the mage has a spell wheel rondel.