As a member of the Blue Veil Hanataz, explore the Carnivalle's hidden corners as murder, dark omens, and ancient evil threaten your troupe on the eve of Darktide.
Description:
On the eve of Darktide, the Blue Veil Hanataz gather outside Nevermore for their final Carnivalle—yet whispers of murder, rigged justice, and rising horrors shatter the celebration. As young members of the troupe, you must navigate hidden rivalries, strange symbols, and ancient evil stirring beneath the Dark Below. The carnival’s silks conceal more than spectacle… and something may be hunting your chosen family.
This is a 4-part campaign packed with exploration, rich roleplay, and dynamic combat. Play with the same group and a hand-picked GM across 16 immersive hours (4 four-hour sessions).
Registration for the first session secures your seat in Parts 2, 3, and 4. Players may not join later installments without participating in the first session, as the story is designed to be experienced as a complete saga from beginning to epic conclusion.
As a member of the Blue Veil Hanataz, explore the Carnivalle's hidden corners as murder, dark omens, and ancient evil threaten your troupe on the eve of Darktide.
Description:
On the eve of Darktide, the Blue Veil Hanataz gather outside Nevermore for their final Carnivalle—yet whispers of murder, rigged justice, and rising horrors shatter the celebration. As young members of the troupe, you must navigate hidden rivalries, strange symbols, and ancient evil stirring beneath the Dark Below. The carnival’s silks conceal more than spectacle… and something may be hunting your chosen family.
This is a 4-part campaign packed with exploration, rich roleplay, and dynamic combat. Play with the same group and a hand-picked GM across 16 immersive hours (4 four-hour sessions).
Registration for the first session secures your seat in Parts 2, 3, and 4. Players may not join later installments without participating in the first session, as the story is designed to be experienced as a complete saga from beginning to epic conclusion.
As a member of the Blue Veil Hanataz, explore the Carnivalle's hidden corners as murder, dark omens, and ancient evil threaten your troupe on the eve of Darktide.
Description:
On the eve of Darktide, the Blue Veil Hanataz gather outside Nevermore for their final Carnivalle—yet whispers of murder, rigged justice, and rising horrors shatter the celebration. As young members of the troupe, you must navigate hidden rivalries, strange symbols, and ancient evil stirring beneath the Dark Below. The carnival’s silks conceal more than spectacle… and something may be hunting your chosen family.
This is a 4-part campaign packed with exploration, rich roleplay, and dynamic combat. Play with the same group and a hand-picked GM across 16 immersive hours (4 four-hour sessions).
Registration for the first session secures your seat in Parts 2, 3, and 4. Players may not join later installments without participating in the first session, as the story is designed to be experienced as a complete saga from beginning to epic conclusion.
Unearth the secrets lurking beneath the city of Darkenhaven. Brave the grime-filled alleys where the nefarious halfling Noggleboffin's gang has a dark mission in service of an even darker master.
Description:
The Deepest Fear is a 3rd-level roleplay and investigation-driven adventure designed for players who enjoy tension, mystery, and meaningful character interaction. The adventure builds steadily toward a dramatic grand finale where everything the party has uncovered comes to bear in a climactic confrontation that tests both resolve and judgment. Parties will be made up of 3-6 players per table.
Unearth the secrets lurking beneath the city of Darkenhaven. Brave the grime-filled alleys where the nefarious halfling Noggleboffin’s gang has a dark mission in service of an even darker master.
Description:
Experience this event in a private suite with a hand-selected GM to give your party an amazing experience.
The Deepest Fear is a 3rd-level roleplay and investigation-driven adventure designed for players who enjoy tension, mystery, and meaningful character interaction. The adventure builds steadily toward a dramatic grand finale where everything the party has uncovered comes to bear in a climactic confrontation that tests both resolve and judgment. Parties will be made up of 3-6 players per table.
Few dare approach Mu'uz Derron, the overturned floating city, as corruption spreads through the Deadhills. Your party must descend into the mountain's guts and uncover the secrets of the cult within.
Description:
The Dungeon of Du’unix one-shot is a 6th-level, combat-forward dungeon crawl built for high-intensity convention play. This adventure drops players straight into the action with dangerous encounters, meaningful choices, clever puzzles, and a climactic boss battle against a powerful cult ritual. Expect tactical fights, eerie dungeon exploration, short rests under pressure, and a final showdown that tests teamwork and resource management. This is classic dungeon delving—deadly, fast-paced, and unforgettable. Parties will be made up of 3-6 players per table.
Few dare approach Mu'uz Derron, the overturned floating city, as corruption spreads through the Deadhills. Your party must descend into the mountain's guts and uncover the secrets of the cult within.
Description:
The Dungeon of Du'unix is a 6th-level, combat-forward dungeon crawl built for high-intensity convention play. Expect dangerous encounters, clever puzzles, eerie exploration, & a climactic showdown against a powerful cult ritual. Tactical fights, short rests under pressure, & meaningful choices define this deadly, fast-paced experience.
This is a 3-part campaign packed with exploration, rich roleplay, & dynamic combat. You’ll experience the full story in a dedicated private event space with the same group of players & a hand-picked, top-tier GM guiding you through all four sessions. Also, you'll receive a unique signed copy of the "Shadows in Genzacon" adventure module, a $70 retail value.
This listing is for Part 1 of 3. Registering here secures your seat for the remaining sessions, as the story is designed to be experienced as a complete saga from beginning to epic conclusion.
Few dare approach Mu'uz Derron, the overturned floating city, as corruption spreads through the Deadhills. Your party must descend into the mountain's guts and uncover the secrets of the cult within.
Description:
The Dungeon of Du’unix is a 6th-level, combat-forward dungeon crawl built for high-intensity convention play. Expect dangerous encounters, clever puzzles, eerie exploration, and a climactic showdown against a powerful cult ritual. Tactical fights, short rests under pressure, and meaningful choices define this deadly, fast-paced experience.
This is a 3-part campaign packed with exploration, rich roleplay, and dynamic combat. Play all sessions with the same group and a hand-picked, top-tier GM across 12 immersive hours (3 four-hour play periods).
Registration for the first session secures your seat in Parts 2, and 3. Players may not join later installments without participating in the first session, as the story is designed to be experienced as a complete saga from beginning to epic conclusion.
Few dare approach Mu'uz Derron, the overturned floating city, as corruption spreads through the Deadhills. Your party must descend into the mountain's guts and uncover the secrets of the cult within.
Description:
The Dungeon of Du’unix is a 6th-level, combat-forward dungeon crawl built for high-intensity convention play. Expect dangerous encounters, clever puzzles, eerie exploration, and a climactic showdown against a powerful cult ritual. Tactical fights, short rests under pressure, and meaningful choices define this deadly, fast-paced experience.
This is a 3-part campaign packed with exploration, rich roleplay, and dynamic combat. Play all sessions with the same group and a hand-picked, top-tier GM across 12 immersive hours (3 four-hour play periods).
Registration for the first session secures your seat in Parts 2 and 3. Players may not join later installments without participating in the first session, as the story is designed to be experienced as a complete saga from beginning to epic conclusion.
The Grand Gooey Grift - A Tale of Lies, Larceny, and Luck
Summary:
Race rival teams inside the Darkenhaven Museum in this theatrical heist adventure. Solve puzzles, steal treasures, and outwit opponents in a high-stakes contest of cunning. Sensory Warning.
Description:
Step into a theatrical spectacular that redefines collaborative gaming. This immersive adventure drops you into a high-stakes race inside the mysterious Darkenhaven Museum.
Work with your team to solve cryptic puzzles, uncover hidden secrets, and pull off daring heists while rival groups compete for the same priceless treasures. Every success shifts the balance. Every delay gives your opponents an edge.
Expect interactive challenges, strategy, clever problem-solving, and bold teamwork. Wit, speed, and cunning will determine who claims victory.
!!!!!!! Sensory Notice !!!!!!!!
This mega-event is loud and high-energy, with multiple teams of 8 working simultaneously around shared tables.