Pyramid of Norcreus (Afternoon Track) Part 1 in 3D - A Murder in Motley
Summary:
When a disappearance leads the law to accuse the traveling folk, most are willing to write them off, but something isn't adding up. What lengths will you go to to prevent this miscarriage of justice?
Description:
This is a 3-part, 2nd-level adventure trilogy filled with roleplay, investigation, meaningful character moments, and dynamic combat. Play all three sessions with the same group and a hand-picked, top-tier GM across 12 total hours (three four-hour events).
Part 1: Pyramid of Norcreus begins with a missing merchant and suspicion cast on the Blue Veil Hanataz troupe. Navigate distrust, uncover secrets, and discover the truth—played on the massive 3D Blue Veil Carnivalle model from the World of Zyathé.
Part 2 is "Death on the Du’unsarra" and Part 3 is "The Pyramid of the Undead".
Registering for Part 1 secures your seat in the full trilogy.
Pre-gens provided.
Pyramid of Norcreus (Afternoon Track) Part 2 in 3D - Death on the Du'unsarra
Summary:
A secret temple has appeared upon the Du'unsarra Sea creating much fear. Can you brave the Du'unsarra and find the pyramid before it is too late?
Description:
This is Part 2 of a 3-part adventure trilogy for 4th-level characters, blending roleplay, exploration, and dynamic combat. Continue the journey with the same group and GM in this 12-hour epic series.
A year after the events at the Blue Veil Carnivalle, the secret keepers of the Banviy tribe seek your aid. A hidden temple to the lord of the undead has risen within the Du’unsarra Sea—a vast expanse of Murkcrystal that flows like liquid sand and conceals deadly dangers. Cross this treacherous sea to find the pyramid before darkness prevails.
Played on the massive 3D Du’unsarra layout from the World of Zyathé.
Part 1 is "A Murder in Motley". Part 3 is "The Pyramid of the Undead".
Registration for the first session secures your seat in Parts 1 and 3. Pre-gens provided.
Pyramid of Norcreus (Afternoon Track) Part 3 in 3D - Death on the Du'unsarra
Summary:
The Pyramid of Norcreus has been found! Do you dare delve into its depths in hopes of vanquishing the evil that dwells therein?
Description:
This is Part 3 of a 3-part adventure trilogy for 6th-level characters, delivering the climactic finale of this epic campaign.
After braving the Du’unsarra, your party has uncovered the Pyramid of Norcreus, lord of the undead. Now you must delve into this massive dungeon on the continent of Sundestia in the World of Zyathé and fight your way to Ambatru’s Tomb to end the rising evil once and for all.
This is the thrilling conclusion to the trilogy. Part 1 is "A Murder in Motley" and Part 2 is "Death on the Du’unsarra".
Registration for the first session secures your seat in Parts 2 and 3. Players may not join later installments without participating in the first session, as the story is designed to be experienced as a complete saga from beginning to epic conclusion.
Pre-gens provided.
Pyramid of Norcreus (Morning Track) Part 1 in 3D - A Murder in Motley
Summary:
When a disappearance leads the law to accuse the traveling folk, most are willing to write them off, but something isn't adding up. What lengths will you go to to prevent this miscarriage of justice?
Description:
This is a 3-part, 2nd-level adventure trilogy filled with roleplay, investigation, meaningful character moments, and dynamic combat. Play all three sessions with the same group and a hand-picked, top-tier GM across 12 total hours (three four-hour events).
Part 1: Pyramid of Norcreus begins with a missing merchant and suspicion cast on the Blue Veil Hanataz troupe. Navigate distrust, uncover secrets, and discover the truth—played on the massive 3D Blue Veil Carnivalle model from the World of Zyathé.
Part 2 is "Death on the Du’unsarra" and Part 3 is "The Pyramid of the Undead".
Registering for Part 1 secures your seat in the full trilogy.
Pre-gens provided.
Pyramid of Norcreus (Morning Track) Part 2 in 3D - Death on the Du'unsarra
Summary:
A secret temple has appeared upon the Du'unsarra Sea creating much fear. Can you brave the Du'unsarra and find the pyramid before it is too late?
Description:
This is Part 2 of a 3-part adventure trilogy for 4th-level characters, blending roleplay, exploration, and dynamic combat. Continue the journey with the same group and GM in this 12-hour epic series.
A year after the events at the Blue Veil Carnivalle, the secret keepers of the Banviy tribe seek your aid. A hidden temple to the lord of the undead has risen within the Du’unsarra Sea—a vast expanse of Murkcrystal that flows like liquid sand and conceals deadly dangers. Cross this treacherous sea to find the pyramid before darkness prevails.
Played on the massive 3D Du’unsarra layout from the World of Zyathé.
Part 1 is "A Murder in Motley". Part 3 is "The Pyramid of the Undead".
Registration for the first session secures your seat in Parts 1 and 3.
Pre-gens provided.
Pyramid of Norcreus (Morning Track) Part 3 in 3D - Death on the Du'unsarra
Summary:
The Pyramid of Norcreus has been found! Do you dare delve into its depths in hopes of vanquishing the evil that dwells therein?
Description:
This is Part 3 of a 3-part adventure trilogy for 6th-level characters, delivering the climactic finale of this epic campaign.
After braving the Du’unsarra, your party has uncovered the Pyramid of Norcreus, lord of the undead. Now you must delve into this massive dungeon on the continent of Sundestia in the World of Zyathé and fight your way to Ambatru’s Tomb to end the rising evil once and for all.
This is the thrilling conclusion to the trilogy. Part 1 is "A Murder in Motley" and Part 2 is "Death on the Du’unsarra".
Registration for the first session secures your seat in Parts 2 and 3. Players may not join later installments without participating in the first session, as the story is designed to be experienced as a complete saga from beginning to epic conclusion.
Pre-gens provided.
In the Mournwood, something has taken a child - and the forest does not easily give back what it claims. Your party must brave shifting woods and lurking horrors to stop a creature of despair.
Description:
Shades of Loss is a roleplay-heavy, exploration-focused adventure that challenges players to navigate a corrupted wilderness where the land itself seems alive with malice. Twisting paths, unsettling encounters, and shifting terrain create a constant sense of unease as the party pieces together what truly happened.
Combat is present, sharp, and dangerous—but the greater challenge lies in haunting exploration, tense roleplay, and memorable encounters. Parties will be made up of 3-6 players per table.
In the Mournwood, something has taken a child—and the forest does not easily give back what it claims. Your party must brave shifting woods and lurking horrors to stop a creature of despair.
Description:
Experience this event in a private suite with a hand-selected GM to give your party an amazing experience.
Shades of Loss is a roleplay-heavy, exploration-focused adventure that challenges players to navigate a corrupted wilderness where the land itself seems alive with malice. Twisting paths, unsettling encounters, and shifting terrain create a constant sense of unease as the party pieces together what truly happened.
Combat is present, sharp, and dangerous—but the greater challenge lies in haunting exploration, tense roleplay, and memorable encounters. Parties will be made up of 3-6 players per table.
Drawn into the Gloomport’s seedy streets, your party uncovers a fiend’s twisted mirror feeding on fear. To stop a deadly Beacon of Discord, they must survive gangs, cults, and rising chaos.
Description:
Experience this event in a private suite with a hand-selected GM to give your party an amazing experience.
Brand new at Gen Con 2026. The Silence of the Grave is a Level 6 adventure featuring gothic-horror elements, which leans heavily on investigation and roleplay. It has an open, lead-driven structure which takes the party through multiple locations, where they interact with NPCs and uncover clues. It concludes in a dungeon crawl with eerie exploration and high-stakes combat. Parties will be made up of 3-6 players per table.
As a member of the Blue Veil Hanataz, explore the Carnivalle's hidden corners as murder, dark omens, and ancient evil threaten your troupe on the eve of Darktide.
Description:
On the eve of Darktide, the Blue Veil Hanataz gather outside Nevermore for their final Carnivalle—yet whispers of murder, rigged justice, and rising horrors shatter the celebration. As young members of the troupe, you must navigate hidden rivalries, strange symbols, and ancient evil stirring beneath the Dark Below.
This is a 4-part campaign packed with exploration, rich roleplay, and dynamic combat. You’ll experience the full story in a dedicated private event space with the same group of players and a hand-picked, top-tier GM guiding you through all four sessions. Additionally you'll receive a unique signed copy of the "Shadows in Genzacon" adventure module, a $70 retail value.
This listing is for Part 1 of 4. Registration secures your seat for the full saga.