Your band of post-apocalyptic seekers are sent into the receding glaciers of a nearby mountain range to find the source of a radiation cloud plaguing a nearby village.
Description:
Your band of post-apocalyptic seekers are sent into the receding glaciers of a nearby mountain range to find the source of a radiation cloud plaguing a nearby village. Deep in the ice a world of wonders and danger await the seekers as they uncover a newly activated time-ship whose masters hourglass ran out long ago. Survive. Explore. And shut down that infernal machine whose exhaust has been killing off everything down wind!
Your old adventuring party is coming out of retirement to help an old friend deal with a daunting task. Whatever the problem is, it will surely be a piece of cake for old pros like you. Level 8.
Description:
Your adventuring party has been retired for years. Achieving the pinnacle of fame and wealth, you each went your own way to settle down. When one of your old friends sent a call for help, you must respond. But what threat could be so serious as to pose a danger to one of your gang?
The party is part of the third generation of space gremlins, living in the forgotten spaces of alien space ships.
Description:
You, humans, seem like you are 6 inches tall when compared to the giant, insectoid aliens. The mission is simple, travel through the vents, find what's needed, get back to the hidden nest.
The party is part of the third generation of space gremlins, living in the forgotten spaces of alien space ships.
Description:
You, humans, seem like you are 6 inches tall when compared to the giant, insectoid aliens. The mission is simple, travel through the vents, find what's needed, get back to the hidden nest.
The evil troll Grimtooth has thrown wide the gates of his abode to adventurers who must wend their way through a maze of the deadliest and most devious traps ever assembled in one place.
Description:
This adventure is designed for 20 to 30 twenty-seventh level characters accompanied by a host of 50 seasoned mercenaries, 200 hirelings, 3 ox-drawn carts loaded with chickens, wooden poles cut to varying lengths, and several siege weapons. Characters and handouts will be provided. See how far we can get in four hours!
It's arena combat on live TV! DJ Klaus von Klaus will take the team through the empire's history. They will have to defend a giant keg from the Beer-serker and face cannons that shoot live goblins.
Lost to chaos, the world must end before the chaos spills into other dimensions. Can you release the four horsemen, break the last seal and blow the Horn of Jericho before it is too late?
Lost to chaos, the world must end before the chaos spills into other dimensions. Can you release the four horsemen, break the last seal and blow the Horn of Jericho before it is too late?
Lost to chaos, the world must end before the chaos spills into other dimensions. Can you release the four horsemen, break the last seal and blow the Horn of Jericho before it is too late?
Lost to chaos, the world must end before the chaos spills into other dimensions. Can you release the four horsemen, break the last seal and blow the Horn of Jericho before it is too late?