Attempt to survive deadly events that test your luck, skill, creativity, and improvisation. This semi-competitive adventure tasks you to not only survive, but also uncover secrets and unlock prizes.
Description:
An adventure that has players taking the role of commoners trapped in a medieval game show competition. The twelve events test luck and skill, but also creativity and improvisation. Do you think you can cook a cake good enough for the king? How good are you at wrestling greased piglets? Can you outrun an aberration while tied to another hapless contender? The adventure introduces semi-competitive play as players not only attempt to survive, but also uncover the secrets of each event and score valuable Silver Prizes. The tournament is bloody, but if a player's character is killed; another event starts soon, and the player brings a new character into the competition.
A rich entrepreneur has hired your posse to come to his town and investigate demonic hound sightings. When you get off the train, things start to get weird.
A rich entrepreneur has hired your posse to come to his town and investigate demonic hound sightings. When you get off the train, things start to get weird.
A rich entrepreneur has hired your posse to come to his town and investigate demonic hound sightings. When you get off the train, things start to get weird.
A rich entrepreneur has hired your posse to come to his town and investigate demonic hound sightings. When you get off the train, things start to get weird.
Investigate a mysterious monastery and silence an infernal bell whose toll spreads calamity and doom across the countryside. Play with the author. Level 1.
How much wood could a woodchuck chuck if it had 2 foot long teeth and burrowed straight up from Hell? This Appalachian-inspired adventure is half dungeon, half hoedown!
How much wood could a woodchuck chuck if it had 2 foot long teeth and burrowed straight up from Hell? This Appalachian-inspired adventure is half dungeon, half hoedown!