Benjamin Franklin, Banshee Slayer! (Play with the Designer)
Summary:
Join a spooktacular performance that you wont soon forget! Glass armonicas, frightful spirits, and an iconic American Founder collide in this Revolutionary adventure!
Description:
Play With the Designer sessions come with your choice of a signed Nations & Cannons book (including the new book The American Crisis) or a 36 x 27 cloth map from the era! Play With games are run by the writers who created Nations & Cannons. When a band of Continental operatives look for some R&R in Philadelphia, they find themselves attending a glass armonica performance by Marianne Davis. But not all is as it seems, as they find themselves confronting a deadly spectral foe. Coming to their aid is none other than Poor Richard himself, Benjamin Franklin! In this Nations & Cannons game, you will play as a 4th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the Redcoats and more!
The year is 1777, and the Revolutionary War is coming to a head in upstate New York. Join Benedict Arnold and use your cunning and guile to tip the scales at Saratoga in the Continental Army's favor!
Description:
As the British muster their forces, including fearsome Hessian and Mohawk allies, a Patriot rallying cry has gone out throughout the northeast. Leading a band of Continental soldiers, Benedict Arnold maneuvers to outflank an 8,000-strong enemy force. Take on the role of 4th level characters as they fight to claim Saratoga for the Revolution! In this Nations & Cannons game, you will play as a 4th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the Redcoats and more!
Flintlock Fantasy: Broken Chains (Play with the Designer)
Summary:
The Supernatural is coming! In the Colonial South, Continental forces must respond when a specter rises in the night. Freedom's ideals are tested in this Revolutionary adventure!
Description:
Play With the Designer sessions come with your choice of a signed Nations & Cannons book (including the new The American Crisis) or a 36 x 27 cloth map from the era! Play With games are run by the writers who created Nations & Cannons. In "Broken Chains", a dark legacy cannot be silenced by the grave. In a Georgia gone horribly awry, how will a company of Continental soldiers respond when a spectral threat rises in the night- and how will they reckon with its past? Designer's Note: This session contains mature themes and is not suitable for players under the age of 18. In this Nations & Cannons game, you will play as a 4th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the Redcoats and more!
A century has passed since the Trials, but their legacy is not buried. Now, a Reckoning has come to Salem, with the players caught in the middle! Survive the past in this Revolutionary adventure!
Description:
It has been over 80 years since the last accused witch was killed in Salem, Massachusetts, but the legacy of the infamous Trials is far from buried. Join an elite company of Continental soldiers as they uncover the deadly supernatural secrets behind the Salem Reckoning! In this Nations & Cannons game, you will play as a 4th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the Redcoats and more!
Flintlock Fantasy: The Salem Reckoning (Play with the Designer)
Summary:
A century has passed since the Trials, but their legacy is not buried. Now, a Reckoning has come to Salem, with the players caught in the middle! Survive the past in this Revolutionary adventure!
Description:
Play With the Designer sessions come with your choice of a signed Nations & Cannons book (including the new The American Crisis) or a 36 x 27 cloth map from the era! Play With games are run by the writers who created Nations & Cannons. It has been over 80 years since the last accused witch was killed in Salem, Massachusetts, but the legacy of the infamous Trials is far from buried. Join an elite company of Continental soldiers as they uncover the deadly supernatural secrets behind the Salem Reckoning! In this Nations & Cannons game, you will play as a 4th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the Redcoats and more!
Can TTRPGs be a force for good? What are the practices and possibilities of socially conscious gaming? A panel by Flagbearer Games, Mage Hand Press, The Word Refinery, and Nature Check D&D.
Description:
TTRPGs have untapped potential to change the world for the better. Learn how to make a difference, improve the world, and craft meaningful stories through your weekly D&D game. Our panel of designers and activists use the language of RPGs to advance social issues like conservation and representation in American history, opening doors to critical issues and allowing players to engage with powerful, lasting narratives that might just change the world. Featuring Lucas Zellers from Mage Hand Press, Sheryl Hosler from Nature Check D&D, Shawn Banerjee from The Word Refinery, and Collyn Messier and Paul Marchant from Flagbearer Games.
Kentucky Rumble: The Taking of Jemima Boone (Play with the Designer)
Summary:
Its 1776. On the Kentucky frontier, Jemima Boone and the Callaway Sisters have been kidnapped! Join Daniel Boone and give chase in this Revolutionary adventure.
Description:
Play With the Designer sessions come with your choice of a signed Nations & Cannons book (including the new book The American Crisis) or a 36 x 27 cloth map from the era! Play With games are run by the writers who created Nations & Cannons. Tensions have escalated between the Cherokee, Shawnee, and the settlers in Boonesborough. Jemima Boonedaughter of Daniel Booneand the Callaway sisters have been kidnapped from the riverside by a raiding party. With the militia squabbling, it falls to you to rescue the girls (and try to negotiate a settlement) with a chase through Kentucky! In this Nations & Cannons game, you will play as a 4th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the Redcoats and more!
Kentucky Rumble: The Taking of Jemima Boone (Play with the Designer)
Summary:
Its 1776. On the Kentucky frontier, Jemima Boone and the Callaway Sisters have been kidnapped! Join Daniel Boone and give chase in this Revolutionary adventure.
Description:
Play With the Designer sessions come with your choice of a signed Nations & Cannons book (including the new book The American Crisis) or a 36 x 27 cloth map from the era! Play With games are run by the writers who created Nations & Cannons. Tensions have escalated between the Cherokee, Shawnee, and the settlers in Boonesborough. Jemima Boonedaughter of Daniel Booneand the Callaway sisters have been kidnapped from the riverside by a raiding party. With the militia squabbling, it falls to you to rescue the girls (and try to negotiate a settlement) with a chase through Kentucky! In this Nations & Cannons game, you will play as a 4th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the Redcoats and more!
Join a panel of designers and researchers as they discuss using the public domain for historical gaming and educational assets.
Description:
A wealth of public domain material exists that can be ideal for designers and educators projects. Yet navigating the public domain for the purposes of games assets presents its own set of challenges. Join a panel of experienced designers and art history researchers as they discuss the benefits of using the public domain for historical gaming and education.
Join a panel of designers and researchers as they discuss using the public domain for historical gaming and educational assets.
Description:
A wealth of public domain material exists that can be ideal for designers and educators projects. Yet navigating the public domain for the purposes of games assets presents its own set of challenges. Join a panel of experienced designers and art history researchers as they discuss the benefits of using the public domain for historical gaming and education.